Add more local aliases for minetest.* namespace functions
* Add locals for - minetest.is_creative_enabled - minetest.is_protected - minetest.record_protection_violation
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@ -25,6 +25,9 @@ local add_item = minetest.add_item
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local registered_nodes = minetest.registered_nodes
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local registered_nodes = minetest.registered_nodes
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local get_item_group = minetest.get_item_group
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local get_item_group = minetest.get_item_group
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local is_creative_enabled = minetest.is_creative_enabled
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local is_protected = minetest.is_protected
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local record_protection_violation = minetest.record_protection_violation
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if mod_mcl_core then
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if mod_mcl_core then
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minetest.register_craft({
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minetest.register_craft({
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@ -64,7 +67,7 @@ end
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local function give_bucket(new_bucket, itemstack, user)
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local function give_bucket(new_bucket, itemstack, user)
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local inv = user:get_inventory()
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local inv = user:get_inventory()
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if minetest.is_creative_enabled(user:get_player_name()) then
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if is_creative_enabled(user:get_player_name()) then
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--TODO: is a full bucket added if inv doesn't contain one?
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--TODO: is a full bucket added if inv doesn't contain one?
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return itemstack
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return itemstack
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else
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else
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@ -131,7 +134,7 @@ end
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local function get_bucket_drop(itemstack, user, take_bucket)
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local function get_bucket_drop(itemstack, user, take_bucket)
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-- Handle bucket item and inventory stuff
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-- Handle bucket item and inventory stuff
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if take_bucket and not minetest.is_creative_enabled(user:get_player_name()) then
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if take_bucket and not is_creative_enabled(user:get_player_name()) then
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-- Add empty bucket and put it into inventory, if possible.
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-- Add empty bucket and put it into inventory, if possible.
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-- Drop empty bucket otherwise.
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-- Drop empty bucket otherwise.
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local new_bucket = ItemStack("mcl_buckets:bucket_empty")
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local new_bucket = ItemStack("mcl_buckets:bucket_empty")
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@ -173,8 +176,8 @@ local function on_place_bucket(itemstack, user, pointed_thing, def)
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local pns = user:get_player_name()
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local pns = user:get_player_name()
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-- Check protection
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-- Check protection
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if minetest.is_protected(pointed_thing.under, pns) then
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if is_protected(pointed_thing.under, pns) then
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minetest.record_protection_violation(pointed_thing.under, pns)
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record_protection_violation(pointed_thing.under, pns)
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return itemstack
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return itemstack
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end
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end
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@ -194,8 +197,8 @@ local function on_place_bucket(itemstack, user, pointed_thing, def)
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local pns = user:get_player_name()
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local pns = user:get_player_name()
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-- Check protection
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-- Check protection
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if minetest.is_protected(pointed_thing.above, pns) then
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if is_protected(pointed_thing.above, pns) then
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minetest.record_protection_violation(pointed_thing.above, pns)
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record_protection_violation(pointed_thing.above, pns)
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return itemstack
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return itemstack
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end
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end
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@ -232,8 +235,8 @@ local function on_place_bucket_empty(itemstack, user, pointed_thing)
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local new_bucket
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local new_bucket
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local liquid_node = bucket_raycast(user)
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local liquid_node = bucket_raycast(user)
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if liquid_node then
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if liquid_node then
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if minetest.is_protected(liquid_node.above, user:get_player_name()) then
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if is_protected(liquid_node.above, user:get_player_name()) then
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minetest.record_protection_violation(liquid_node.above, user:get_player_name())
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record_protection_violation(liquid_node.above, user:get_player_name())
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end
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end
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local liquid_name = get_node(liquid_node.above).name
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local liquid_name = get_node(liquid_node.above).name
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if liquid_name then
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if liquid_name then
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@ -242,7 +245,7 @@ local function on_place_bucket_empty(itemstack, user, pointed_thing)
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--minetest.chat_send_all("test")
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--minetest.chat_send_all("test")
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-- Fill bucket, but not in Creative Mode
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-- Fill bucket, but not in Creative Mode
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-- FIXME: remove this line
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-- FIXME: remove this line
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--if not minetest.is_creative_enabled(user:get_player_name()) then
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--if not is_creative_enabled(user:get_player_name()) then
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if not false then
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if not false then
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new_bucket = ItemStack({name = liquid_def.bucketname})
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new_bucket = ItemStack({name = liquid_def.bucketname})
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if liquid_def.on_take then
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if liquid_def.on_take then
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@ -268,14 +271,14 @@ local function on_place_bucket_empty(itemstack, user, pointed_thing)
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if nn == "mcl_cauldrons:cauldron_3" then
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if nn == "mcl_cauldrons:cauldron_3" then
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-- Take water out of full cauldron
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-- Take water out of full cauldron
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set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
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set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
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if not minetest.is_creative_enabled(user:get_player_name()) then
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if not is_creative_enabled(user:get_player_name()) then
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new_bucket = ItemStack("mcl_buckets:bucket_water")
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new_bucket = ItemStack("mcl_buckets:bucket_water")
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end
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end
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sound_take("mcl_core:water_source", pointed_thing.under)
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sound_take("mcl_core:water_source", pointed_thing.under)
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elseif nn == "mcl_cauldrons:cauldron_3r" then
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elseif nn == "mcl_cauldrons:cauldron_3r" then
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-- Take river water out of full cauldron
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-- Take river water out of full cauldron
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set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
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set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
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if not minetest.is_creative_enabled(user:get_player_name()) then
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if not is_creative_enabled(user:get_player_name()) then
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new_bucket = ItemStack("mcl_buckets:bucket_river_water")
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new_bucket = ItemStack("mcl_buckets:bucket_river_water")
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end
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end
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sound_take("mclx_core:river_water_source", pointed_thing.under)
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sound_take("mclx_core:river_water_source", pointed_thing.under)
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