Fix hopper dupe

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Elias Fleckenstein 2021-12-09 18:20:24 +01:00
parent b945975427
commit e4feb233e0
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@ -350,7 +350,7 @@ minetest.register_abm({
local inv = meta:get_inventory() local inv = meta:get_inventory()
for _,object in pairs(minetest.get_objects_inside_radius(pos, 2)) do for _,object in pairs(minetest.get_objects_inside_radius(pos, 2)) do
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and not object:get_luaentity()._removed then
if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
-- Item must get sucked in when the item just TOUCHES the block above the hopper -- Item must get sucked in when the item just TOUCHES the block above the hopper
-- This is the reason for the Y calculation. -- This is the reason for the Y calculation.