fix broken tree placement
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@ -16,6 +16,7 @@ local function register_tree_trunk(subname, description_trunk, description_bark,
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_doc_items_hidden = false,
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_doc_items_hidden = false,
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tiles = {tile_inner, tile_inner, tile_bark},
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tiles = {tile_inner, tile_inner, tile_bark},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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on_place = mcl_util.rotate_axis,
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stack_max = 64,
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stack_max = 64,
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groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
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groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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