Remove book ent. after destructing enchant table
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7d8c33c647
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e154919b34
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@ -151,14 +151,26 @@ minetest.register_entity("mcl_enchanting:book", {
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physical = false,
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physical = false,
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textures = {"mcl_enchanting_book_entity.png"},
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textures = {"mcl_enchanting_book_entity.png"},
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},
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},
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player_near = false,
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_player_near = false,
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on_activate = function(self)
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_table_pos = nil,
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get_staticdata = function(self)
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local pstr = ""
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if self._table_pos then
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pstr = minetest.serialize(self._table_pos)
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end
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return pstr
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end,
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on_activate = function(self, staticdata)
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if staticdata ~= "" then
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local data = minetest.deserialize(staticdata)
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self._table_pos = data
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end
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self.object:set_armor_groups({immortal = 1})
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self.object:set_armor_groups({immortal = 1})
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mcl_enchanting.set_book_animation(self, "close")
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mcl_enchanting.set_book_animation(self, "close")
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mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset))
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mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset))
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end,
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end,
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on_step = function(self, dtime)
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on_step = function(self, dtime)
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local old_player_near = self.player_near
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local old_player_near = self._player_near
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local player_near = false
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local player_near = false
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local player
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local player
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for _, obj in ipairs(minetest.get_objects_inside_radius(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset), 2.5)) do
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for _, obj in ipairs(minetest.get_objects_inside_radius(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset), 2.5)) do
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@ -177,7 +189,7 @@ minetest.register_entity("mcl_enchanting:book", {
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if player then
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if player then
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mcl_enchanting.look_at(self, player:get_pos())
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mcl_enchanting.look_at(self, player:get_pos())
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end
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end
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self.player_near = player_near
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self._player_near = player_near
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mcl_enchanting.check_animation_schedule(self, dtime)
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mcl_enchanting.check_animation_schedule(self, dtime)
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end,
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end,
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})
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})
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@ -211,7 +223,13 @@ minetest.register_node("mcl_enchanting:table", {
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mcl_enchanting.show_enchanting_formspec(clicker)
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mcl_enchanting.show_enchanting_formspec(clicker)
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end,
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end,
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on_construct = function(pos)
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on_construct = function(pos)
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minetest.add_entity(vector.add(pos, mcl_enchanting.book_offset), "mcl_enchanting:book")
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local obj = minetest.add_entity(vector.add(pos, mcl_enchanting.book_offset), "mcl_enchanting:book")
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if obj then
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local lua = obj:get_luaentity()
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if lua then
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lua._table_pos = table.copy(pos)
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end
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end
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end,
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end,
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on_destruct = function(pos)
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on_destruct = function(pos)
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local itemstack = ItemStack("mcl_enchanting:table")
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local itemstack = ItemStack("mcl_enchanting:table")
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@ -227,7 +245,18 @@ minetest.register_node("mcl_enchanting:table", {
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meta:set_string("name", itemmeta:get_string("name"))
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meta:set_string("name", itemmeta:get_string("name"))
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meta:set_string("description", itemmeta:get_string("description"))
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meta:set_string("description", itemmeta:get_string("description"))
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end,
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end,
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after_destruct = mcl_enchanting.check_table,
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after_destruct = function(pos)
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local objs = minetest.get_objects_inside_radius(pos, 1)
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for o=1, #objs do
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local obj = objs[o]
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local lua = obj:get_luaentity()
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if lua and lua.name == "mcl_enchanting:book" then
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if lua._table_pos and vector.equals(pos, lua._table_pos) then
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obj:remove()
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end
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end
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end
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end,
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drop = "",
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drop = "",
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_mcl_blast_resistance = 1200,
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 5,
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_mcl_hardness = 5,
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