Remove bone meal after use
This commit is contained in:
parent
9b842c6909
commit
e1539e42e4
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@ -472,11 +472,12 @@ end)
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function duengen(pointed_thing)
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function duengen(pointed_thing)
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pos = pointed_thing.under
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pos = pointed_thing.under
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n = minetest.get_node(pos)
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n = minetest.get_node(pos)
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if n.name == "" then return end
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if n.name == "" then return false end
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local stage = ""
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local stage = ""
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if n.name == "default:sapling" then
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if n.name == "default:sapling" then
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minetest.add_node(pos, {name="air"})
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minetest.add_node(pos, {name="air"})
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generate_tree(pos, "default:tree", "default:leaves", 1)
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generate_tree(pos, "default:tree", "default:leaves", 1)
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return true
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elseif string.find(n.name, "farming:wheat_") ~= nil then
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elseif string.find(n.name, "farming:wheat_") ~= nil then
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stage = string.sub(n.name, 15)
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stage = string.sub(n.name, 15)
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if stage == "3" then
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if stage == "3" then
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@ -486,6 +487,7 @@ function duengen(pointed_thing)
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else
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else
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minetest.add_node(pos, {name="farming:wheat_"..math.random(2,3)})
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minetest.add_node(pos, {name="farming:wheat_"..math.random(2,3)})
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end
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end
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return true
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elseif string.find(n.name, "farming:potato_") ~= nil then
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elseif string.find(n.name, "farming:potato_") ~= nil then
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stage = tonumber(string.sub(n.name, 16))
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stage = tonumber(string.sub(n.name, 16))
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if stage == 1 then
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if stage == 1 then
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@ -493,6 +495,7 @@ function duengen(pointed_thing)
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else
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else
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minetest.add_node(pos, {name="farming:potato"})
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minetest.add_node(pos, {name="farming:potato"})
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end
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end
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return true
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elseif string.find(n.name, "farming:carrot_") ~= nil then
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elseif string.find(n.name, "farming:carrot_") ~= nil then
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stage = tonumber(string.sub(n.name, 16))
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stage = tonumber(string.sub(n.name, 16))
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if stage == 1 then
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if stage == 1 then
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@ -500,6 +503,7 @@ function duengen(pointed_thing)
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else
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else
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minetest.add_node(pos, {name="farming:carrot"})
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minetest.add_node(pos, {name="farming:carrot"})
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end
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end
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return true
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elseif string.find(n.name, "farming:pumpkin_") ~= nil then
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elseif string.find(n.name, "farming:pumpkin_") ~= nil then
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stage = tonumber(string.sub(n.name, 17))
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stage = tonumber(string.sub(n.name, 17))
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if stage == 1 then
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if stage == 1 then
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@ -507,6 +511,7 @@ function duengen(pointed_thing)
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else
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else
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minetest.add_node(pos, {name="farming:pumpkintige_unconnect"})
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minetest.add_node(pos, {name="farming:pumpkintige_unconnect"})
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end
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end
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return true
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elseif string.find(n.name, "farming:melontige_") ~= nil then
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elseif string.find(n.name, "farming:melontige_") ~= nil then
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stage = tonumber(string.sub(n.name, 18))
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stage = tonumber(string.sub(n.name, 18))
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if stage == 1 then
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if stage == 1 then
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@ -514,13 +519,17 @@ function duengen(pointed_thing)
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else
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else
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minetest.add_node(pos, {name="farming:melontige_unconnect"})
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minetest.add_node(pos, {name="farming:melontige_unconnect"})
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end
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end
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return true
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elseif n.name ~= "" and n.name == "default:junglesapling" then
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elseif n.name ~= "" and n.name == "default:junglesapling" then
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minetest.add_node(pos, {name="air"})
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minetest.add_node(pos, {name="air"})
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generate_tree(pos, "default:jungletree", "default:jungleleaves", 2)
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generate_tree(pos, "default:jungletree", "default:jungleleaves", 2)
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return true
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elseif n.name ~="" and n.name == "default:reeds" then
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elseif n.name ~="" and n.name == "default:reeds" then
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grow_reeds(pos)
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grow_reeds(pos)
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return true
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elseif n.name ~="" and n.name == "default:cactus" then
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elseif n.name ~="" and n.name == "default:cactus" then
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grow_cactus(pos)
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grow_cactus(pos)
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return true
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elseif n.name == "default:dirt_with_grass" then
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elseif n.name == "default:dirt_with_grass" then
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for i = -2, 3, 1 do
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for i = -2, 3, 1 do
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for j = -3, 2, 1 do
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for j = -3, 2, 1 do
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@ -539,6 +548,9 @@ function duengen(pointed_thing)
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end
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end
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end
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end
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end
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end
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return true
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else
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return false
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end
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end
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end
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end
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@ -1 +1 @@
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default
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flowers
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@ -94,64 +94,154 @@ for _, row in ipairs(dyelocal.dyes) do
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groups = groups,
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groups = groups,
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stack_max = 64,
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stack_max = 64,
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})
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})
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minetest.register_craft({
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type = "shapeless",
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output = item_name.." 4",
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recipe = {"group:flower,color_"..name},
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})
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end
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end
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-- Mix recipes
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-- Just mix everything to everything somehow sanely
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dyelocal.mixbases = {"magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white", "lightblue"}
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dyelocal.mixes = {
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-- magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white, lightblue
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lightblue ={ "violet", "violet", "orange", "orange", "green", "green", "green", "blue", "blue", "violet", "black", "grey", "grey", "lightblue", "lightblue" },
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white = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "lightblue", "violet", "grey", "grey", "white", "white" },
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grey = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "pink", "dark_grey","grey", "grey"},
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dark_grey={"brown","brown", "brown", "brown", "brown","dark_green","dark_green","blue","blue","violet","black", "black"},
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black = {"black", "black", "black", "black", "black", "black", "black", "black", "black", "black", "black"},
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violet= {"magenta","magenta","red", "brown", "red", "cyan", "brown", "blue", "violet","violet"},
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blue = {"violet", "magenta","brown","brown","dark_green","cyan","cyan", "cyan", "blue"},
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cyan = {"blue","brown","dark_green","dark_grey","green","cyan","dark_green","cyan"},
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dark_green={"brown","brown","brown", "brown", "green", "green", "dark_green"},
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green = {"brown", "yellow","yellow","dark_green","green","green"},
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yellow= {"red", "orange", "yellow","orange", "yellow"},
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brown = {"brown", "brown","orange", "brown"},
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orange= {"red", "orange","orange"},
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red = {"magenta","red"},
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magenta={"magenta"},
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}
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for one,results in pairs(dyelocal.mixes) do
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for i,result in ipairs(results) do
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local another = dyelocal.mixbases[i]
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minetest.register_craft({
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type = "shapeless",
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output = 'dye:'..result..' 2',
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recipe = {'dye:'..one, 'dye:'..another},
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})
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end
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end
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-- Hide dyelocal
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dyelocal = nil
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minetest.register_craftitem("dye:white", {
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minetest.register_craftitem("dye:white", {
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inventory_image = "dye_white.png",
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inventory_image = "dye_white.png",
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description = "Bone Meal",
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description = "Bone Meal",
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stack_max = 64,
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stack_max = 64,
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groups = {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1},
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groups = {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1},
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on_place = function(itemstack, user, pointed_thing)
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on_place = function(itemstack, user, pointed_thing)
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duengen(pointed_thing)
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if(duengen(pointed_thing)) then
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itemstack:take_item()
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end
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return itemstack
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end,
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end,
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})
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})
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-- Dye mixing
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minetest.register_craft({
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minetest.register_craft({
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output = 'dye:lightblue',
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type = "shapeless",
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recipe = {
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output = "dye:dark_grey 2",
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{'flowers:blue_orchid'},
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recipe = {"dye:black", "dye:white"},
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:lightblue 2",
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recipe = {"dye:blue", "dye:white"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:grey 3",
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recipe = {"dye:black", "dye:white", "dye:white"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:grey 2",
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recipe = {"dye:dark_grey", "dye:white"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:green 2",
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recipe = {"dye:dark_green", "dye:white"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:magenta 4",
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recipe = {"dye:blue", "dye:white", "dye:red", "dye:red"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:pink 2",
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recipe = {"dye:red", "dye:white"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:cyan 2",
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recipe = {"dye:blue", "dye:dark_green"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:violet 2",
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recipe = {"dye:blue", "dye:red"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:orange 2",
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recipe = {"dye:yellow", "dye:red"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:magenta 2",
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recipe = {"dye:violet", "dye:pink"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "dye:magenta 3",
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recipe = {"dye:pink", "dye:red", "dye:blue"},
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})
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-- Dye creation
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minetest.register_craft({
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output = "dye:yellow",
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recipe = {{"flowers:dandelion_yellow"}},
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})
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minetest.register_craft({
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output = "dye:yellow 2",
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recipe = {{"flowers:sunflower"}},
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})
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minetest.register_craft({
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output = "dye:lightblue",
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recipe = {{"flowers:blue_orchid"}},
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})
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minetest.register_craft({
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output = "dye:grey",
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recipe = {{"flowers:azure_bluet"}},
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})
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minetest.register_craft({
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output = "dye:grey",
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recipe = {{"flowers:oxeye_daisy"}},
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})
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minetest.register_craft({
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output = "dye:grey",
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recipe = {{"flowers:tulip_white"}},
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})
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minetest.register_craft({
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output = "dye:magenta",
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recipe = {{"flowers:allium"}},
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})
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minetest.register_craft({
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output = "dye:magenta 2",
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recipe = {{"flowers:lilac"}},
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})
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minetest.register_craft({
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output = "dye:orange",
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recipe = {{"flowers:tulip_orange"}},
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})
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minetest.register_craft({
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output = "dye:pink",
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recipe = {{"flowers:tulip_pink"}},
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})
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minetest.register_craft({
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output = "dye:pink 2",
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recipe = {{"flowers:peony"}},
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})
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minetest.register_craft({
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output = "dye:red",
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recipe = {{"flowers:poppy"}},
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})
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minetest.register_craft({
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output = "dye:red",
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recipe = {{"flowers:tulip_red"}},
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})
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minetest.register_craft({
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output = "dye:red 2",
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recipe = {{"flowers:rose_bush"}},
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})
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minetest.register_craft({
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type = "cooking",
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output = "dye:dark_green",
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recipe = "default:cactus",
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cooktime = 10,
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})
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minetest.register_craft({
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output = "dye:white 3",
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recipe = {{"default:bone"}},
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})
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minetest.register_craft({
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output = "dye:white 9",
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recipe = {{"default:boneblock"}},
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})
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})
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@ -36,8 +36,8 @@ local function add_simple_flower(name, desc, image, color)
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})
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})
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end
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end
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add_simple_flower("rose", "Poppy", "flowers_coqlicot", "color_red")
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add_simple_flower("poppy", "Poppy", "flowers_coqlicot", "color_red")
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add_simple_flower("dandelion_yellow", "Yellow Dandelion", "flowers_dandelion_yellow", "color_yellow")
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add_simple_flower("dandelion", "Dandelion", "flowers_dandelion_yellow", "color_yellow")
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add_simple_flower("oxeye_daisy", "Oxeye Daisy", "flower_oxeye_daisy", "color_yellow")
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add_simple_flower("oxeye_daisy", "Oxeye Daisy", "flower_oxeye_daisy", "color_yellow")
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add_simple_flower("tulip_orange", "Orange Tulip", "flower_tulip_orange", "color_orange")
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add_simple_flower("tulip_orange", "Orange Tulip", "flower_tulip_orange", "color_orange")
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@ -370,8 +370,11 @@ minetest.register_node("flowers:pot",{
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end,
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end,
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})
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})
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local time_to_load= os.clock() - init
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local time_to_load= os.clock() - init
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print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
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print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
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minetest.register_alias("flowers:houstonia", "flowers:azure_bluet")
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minetest.register_alias("flowers:houstonia", "flowers:azure_bluet")
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minetest.register_alias("flowers:paeonia", "flowers:peony")
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minetest.register_alias("flowers:paeonia", "flowers:peony")
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minetest.register_alias("flowers:rose", "flowers:poppy")
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minetest.register_alias("flowers:dandelion_yellow", "flowers:dandelion")
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Reference in New Issue
Block a user