Don't destroy metadata if place item in itemframe
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1db851b42b
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@ -78,9 +78,11 @@ end
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local drop_item = function(pos, node, meta)
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local drop_item = function(pos, node, meta)
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if meta:get_string("item") ~= "" then
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if meta:get_string("item") ~= "" then
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if node.name == "itemframes:frame" and not minetest.setting_getbool("creative_mode") then
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if node.name == "itemframes:frame" and not minetest.setting_getbool("creative_mode") then
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minetest.add_item(pos, meta:get_string("item"))
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local item = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
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minetest.add_item(pos, item)
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end
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end
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meta:set_string("item","")
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meta:set_string("item","")
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meta:set_string("itemdata","")
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end
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end
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remove_item(pos, node)
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remove_item(pos, node)
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end
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end
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@ -111,7 +113,11 @@ minetest.register_node("itemframes:frame",{
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") then
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if clicker:get_player_name() == meta:get_string("owner") then
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drop_item(pos, node, meta)
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drop_item(pos, node, meta)
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-- item holds the itemstring
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meta:set_string("item", itemstack:get_name())
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meta:set_string("item", itemstack:get_name())
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local itemdata = minetest.serialize(itemstack:to_table())
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-- itemdata holds the serialized itemstack in table form
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meta:set_string("itemdata", itemdata)
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update_item(pos,node)
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update_item(pos,node)
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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itemstack:take_item()
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