Tweak item appearance of internal items
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@ -136,7 +136,6 @@ mesecon.register_button = function(basename, description, texture, recipeitem, s
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drawtype = "nodebox",
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tiles = {texture},
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wield_image = "mesecons_button_wield_mask.png^"..texture.."^mesecons_button_wield_mask.png^[makealpha:255,126,126",
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inventory_image = "mesecons_button_wield_mask.png^"..texture.."^mesecons_button_wield_mask.png^[makealpha:255,126,126",
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wield_scale = { x=1, y=1, z=0.5},
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paramtype = "light",
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paramtype2 = "wallmounted",
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@ -220,8 +220,15 @@ else
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help = false
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end
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local desc_off
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if i == 1 then
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desc_off = S("Redstone Repeater")
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else
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desc_off = S("Redstone Repeater (Delay @1)", i)
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end
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minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
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description = S("Redstone Repeater"),
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description = desc_off,
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inventory_image = icon,
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wield_image = icon,
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_doc_items_create_entry = help,
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@ -294,7 +301,7 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
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minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
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description = S("Redstone Repeater (Powered)"),
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description = S("Redstone Repeater (Delay @1, Powered)", i),
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_doc_items_create_entry = false,
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drawtype = "nodebox",
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tiles = {
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@ -6,3 +6,5 @@ Redstone Repeater=Redstoneverstärker
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Redstone Repeater (Powered)=Redstoneverstärker (bestromt)
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Redstone Repeater (Locked)=Redstoneverstärker (gesperrt)
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Redstone Repeater (Locked, Powered)=Redstoneverstärker (gesperrt, bestromt)
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Redstone Repeater (Delay @1)=Redstoneverstärker (Verzögerung @1)
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Redstone Repeater (Delay @1, Powered)=Redstoneverstärker (Verzögerung @1, bestromt)
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@ -6,3 +6,5 @@ Redstone Repeater=
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Redstone Repeater (Powered)=
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Redstone Repeater (Locked)=
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Redstone Repeater (Locked, Powered)=
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Redstone Repeater (Delay @1)=
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Redstone Repeater (Delay @1, Powered)=
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@ -130,6 +130,7 @@ function mesecon.register_pressure_plate(basename, description, textures_off, te
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selection_box = pp_box_on,
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groups = groups_on,
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tiles = textures_on,
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description = "",
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mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }},
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_doc_items_create_entry = false,
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@ -20,7 +20,6 @@ minetest.register_node("mesecons_solarpanel:solar_panel_on", {
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fixed = boxes
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},
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drop = "mesecons_solarpanel:solar_panel_off",
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description=S("Daylight Sensor"),
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_doc_items_create_entry = false,
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groups = {handy=1,axey=1, not_in_creative_inventory = 1, material_wood=1},
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sounds = mcl_sounds.node_sound_glass_defaults(),
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@ -139,7 +138,6 @@ minetest.register_node("mesecons_solarpanel:solar_panel_inverted_on", {
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},
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drop = "mesecons_solarpanel:solar_panel_off",
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groups = {handy=1,axey=1, not_in_creative_inventory = 1, material_wood=1},
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description=S("Inverted Daylight Sensor"),
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_doc_items_create_entry = false,
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sounds = mcl_sounds.node_sound_glass_defaults(),
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mesecons = {receptor = {
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@ -111,7 +111,6 @@ minetest.register_node("mesecons_walllever:wall_lever_on", {
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tiles = {
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"jeija_wall_lever_lever_light_on.png",
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},
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inventory_image = "jeija_wall_lever.png",
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paramtype = "light",
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paramtype2 = "facedir",
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mesh = "jeija_wall_lever_on.obj",
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@ -124,7 +123,6 @@ minetest.register_node("mesecons_walllever:wall_lever_on", {
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groups = {handy=1, not_in_creative_inventory = 1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, attached_node_facedir=1},
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is_ground_content = false,
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drop = '"mesecons_walllever:wall_lever_off" 1',
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description=S("Lever"),
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_doc_items_create_entry = false,
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on_rightclick = function (pos, node)
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minetest.swap_node(pos, {name="mesecons_walllever:wall_lever_off", param2=node.param2})
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@ -183,6 +183,7 @@ minetest.register_node("mcl_hoppers:hopper", def_hopper_enabled)
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-- Disabled downwards hopper
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local def_hopper_disabled = table.copy(def_hopper)
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def_hopper_disabled.description = S("Disabled Hopper")
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def_hopper_disabled.inventory_image = nil
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def_hopper_disabled._doc_items_create_entry = false
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def_hopper_disabled.groups.not_in_creative_inventory = 1
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def_hopper_disabled.drop = "mcl_hoppers:hopper"
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@ -137,7 +137,6 @@ function xpanes.register_pane(name, def)
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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description = def.description,
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_doc_items_create_entry = false,
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tiles = {def.textures[3], def.textures[2], def.textures[1]},
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use_texture_alpha = def.use_texture_alpha,
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