Correct stair/slab rightclick handling
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979246a7c5
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@ -1,4 +1,12 @@
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local function place_slab_normal(itemstack, placer, pointed_thing)
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local function place_slab_normal(itemstack, placer, pointed_thing)
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-- Use pointed node's on_rightclick function first, if present
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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local p0 = pointed_thing.under
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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local p1 = pointed_thing.above
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@ -19,6 +27,14 @@ local function place_slab_normal(itemstack, placer, pointed_thing)
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end
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end
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local function place_stair(itemstack, placer, pointed_thing)
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local function place_stair(itemstack, placer, pointed_thing)
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-- Use pointed node's on_rightclick function first, if present
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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local p0 = pointed_thing.under
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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local p1 = pointed_thing.above
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local param2 = 0
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local param2 = 0
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