Obstruct the view of the player when wearing a pumpkin
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@ -120,8 +120,38 @@ pumpkin_face_base_def._mcl_armor_mob_range_mob = "mobs_mc:enderman"
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pumpkin_face_base_def._mcl_armor_element = "head"
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pumpkin_face_base_def._mcl_armor_element = "head"
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pumpkin_face_base_def._mcl_armor_texture = "mcl_farming_pumpkin_face.png"
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pumpkin_face_base_def._mcl_armor_texture = "mcl_farming_pumpkin_face.png"
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pumpkin_face_base_def._mcl_armor_preview = "mcl_farming_pumpkin_face_preview.png"
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pumpkin_face_base_def._mcl_armor_preview = "mcl_farming_pumpkin_face_preview.png"
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if minetest.get_modpath("mcl_armor") then
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if minetest.get_modpath("mcl_armor") then
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local pumpkin_hud = {}
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local add_pumpkin_hud = function(player)
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pumpkin_hud = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0.5, y = 0.5},
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scale = {x = -100, y = -100},
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text = "mcl_farming_pumpkin_hud.png",
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})
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end
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local remove_pumpkin_hud = function(player)
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local player_name = player:get_player_name()
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if pumpkin_hud then
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player:hud_remove(pumpkin_hud)
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end
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end
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pumpkin_face_base_def.on_secondary_use = mcl_armor.equip_on_use
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pumpkin_face_base_def.on_secondary_use = mcl_armor.equip_on_use
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pumpkin_face_base_def._on_equip = add_pumpkin_hud
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pumpkin_face_base_def._on_unequip = remove_pumpkin_hud
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minetest.register_on_joinplayer(function(player)
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pumpkin_head = player:get_inventory():get_stack("armor", 2):get_name() == "mcl_farming:pumpkin_face"
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if pumpkin_head then
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add_pumpkin_hud(player)
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end
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end)
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minetest.register_on_dieplayer(function(player)
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remove_pumpkin_hud(player)
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end)
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end
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end
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-- Register stem growth
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-- Register stem growth
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