Add villager sounds
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.1.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.1.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.2.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.2.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.3.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.3.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.4.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.4.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.5.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.5.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.6.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.6.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.7.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_villager.7.ogg
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@ -967,6 +967,10 @@ mobs:register_mob("mobs_mc:villager", {
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drops = {},
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drops = {},
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can_despawn = false,
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can_despawn = false,
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-- TODO: sounds
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-- TODO: sounds
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sounds = {
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random = "mobs_mc_villager",
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distance = 10,
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},
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animation = {
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animation = {
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stand_speed = 25,
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stand_speed = 25,
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stand_start = 40,
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stand_start = 40,
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