More work on redstone torch state
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@ -45,14 +45,18 @@ local torch_get_input_rules = function(node)
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end
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end
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local torch_inversion = function(pos, node)
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local torch_action_on = function(pos, node)
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if node.name == "mesecons_torch:mesecon_torch_on" then
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minetest.set_node(pos, {name="mesecons_torch:mesecon_torch_off", param2=node.param2})
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mesecon.receptor_off(pos, torch_get_output_rules(node))
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elseif node.name == "mesecons_torch:mesecon_torch_on_wall" then
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minetest.set_node(pos, {name="mesecons_torch:mesecon_torch_off_wall", param2=node.param2})
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mesecon.receptor_off(pos, torch_get_output_rules(node))
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elseif node.name == "mesecons_torch:mesecon_torch_off" then
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end
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end
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local torch_action_off = function(pos, node)
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if node.name == "mesecons_torch:mesecon_torch_off" then
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minetest.set_node(pos, {name="mesecons_torch:mesecon_torch_on", param2=node.param2})
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mesecon.receptor_on(pos, torch_get_output_rules(node))
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elseif node.name == "mesecons_torch:mesecon_torch_off_wall" then
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@ -86,7 +90,7 @@ mcl_torches.register_torch("mesecon_torch_off", "Redstone Torch (off)",
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effector = {
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state = mesecon.state.on,
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rules = torch_get_input_rules,
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action_off = torch_inversion,
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action_off = torch_action_off,
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},
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},
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drop = "mesecons_torch:mesecon_torch_on",
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@ -116,7 +120,7 @@ mcl_torches.register_torch("mesecon_torch_on", "Redstone Torch",
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effector = {
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state = mesecon.state.off,
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rules = torch_get_input_rules,
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action_on = torch_inversion,
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action_on = torch_action_on,
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},
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}
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}
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