improve crying obsidian visuals
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@ -1702,41 +1702,14 @@ end
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-- Obsidian crying
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local crobby_psdef = {
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amount = 1,
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time = 0.9, --everything longer than 1 is a coord exploit
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minvel = vector.new(0,-2,0),
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maxvel = vector.new(0,-0.5,0),
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minacc = vector.new(0,-10,0),
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maxacc = vector.new(0,-8,0),
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minexptime = 1,
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maxexptime = 6,
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minsize = 1.5,
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maxsize = 2,
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collisiondetection = true,
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collision_removal = true,
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object_collision = true,
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vertical = true,
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texture = "mcl_core_crying_obsidian_tear.png",
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}
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local crobby_psdef2 = {
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amount = 1,
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time = 0.9, --everything longer than 1 is a coord exploit
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minvel = vector.new(0,-0.01,0),
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maxvel = vector.new(0,-0.005,0),
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minacc = vector.new(0,-0.1,0),
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maxacc = vector.new(0,-0.01,0),
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minexptime = 2,
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maxexptime = 3,
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minsize = 0.3,
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maxsize = 0.6,
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collisiondetection = true,
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collision_removal = true,
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object_collision = true,
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vertical = true,
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local crobby_particle = {
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velocity = vector.new(0,0,0),
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size = math.random(1.3,2.5),
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texture = "mcl_core_crying_obsidian_tear.png",
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collision_removal = false,
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}
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minetest.register_abm({
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label = "Obsidian cries",
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nodenames = {"mcl_core:crying_obsidian"},
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@ -1744,22 +1717,18 @@ minetest.register_abm({
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chance = 10,
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action = function(pos, node)
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minetest.after(math.random(0.1,1.5),function()
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crobby_psdef.minpos = vector.offset(pos,-0.6,-0.51,-0.6)
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crobby_psdef.maxpos = vector.offset(pos,0.6,0.51,0.6)
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minetest.add_particlespawner(crobby_psdef)
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crobby_psdef2.minpos = vector.offset(pos,-0.51,-0.51,-0.51)
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crobby_psdef2.maxpos = vector.offset(pos,-0.5,0.51,-0.5)
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minetest.add_particlespawner(crobby_psdef2)
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crobby_psdef2.minpos = vector.offset(pos,0.51,-0.51,-0.51)
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crobby_psdef2.maxpos = vector.offset(pos,0.5,0.51,-0.5)
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minetest.add_particlespawner(crobby_psdef2)
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crobby_psdef2.minpos = vector.offset(pos,0.51,-0.51,0.51)
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crobby_psdef2.maxpos = vector.offset(pos,0.5,0.51,0.5)
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minetest.add_particlespawner(crobby_psdef2)
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crobby_psdef2.minpos = vector.offset(pos,-0.51,-0.51,0.51)
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crobby_psdef2.maxpos = vector.offset(pos,-0.5,0.51,0.5)
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minetest.add_particlespawner(crobby_psdef2)
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local pt = table.copy(crobby_particle)
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pt.acceleration = vector.new(0,0,0)
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pt.collisiondetection = false
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pt.expirationtime = math.random(0.5,1.5)
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pt.pos = vector.offset(pos,math.random(-0.5,0.5),-0.51,math.random(-0.5,0.5))
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minetest.add_particle(pt)
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minetest.after(pt.expirationtime,function()
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pt.acceleration = vector.new(0,-9,0)
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pt.collisiondetection = true
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pt.expirationtime = math.random(1.2,4.5)
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minetest.add_particle(pt)
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end)
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end)
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end
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})
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