Add sounds to fence gates
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@ -122,6 +122,7 @@ mcl_fences.register_fence = function(id, fence_name, fence_gate_name, texture, f
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punch_gate(pos, node)
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end),
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}},
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sounds = sounds,
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})
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groups.mesecon_effector_on = nil
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@ -173,6 +174,7 @@ mcl_fences.register_fence = function(id, fence_name, fence_gate_name, texture, f
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on_rightclick = function(pos, node, clicker)
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punch_gate(pos, node)
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end,
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sounds = sounds,
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})
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end
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