Mobs: Fix line-of-sight handling (thanks, chon!)

This commit is contained in:
Wuzzy 2019-02-06 08:26:52 +01:00
parent b6c21ee841
commit d4fe313077

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@ -256,8 +256,7 @@ local line_of_sight = function(self, pos1, pos2, stepsize)
-- It continues to advance in the line of sight in search of a real -- It continues to advance in the line of sight in search of a real
-- obstruction which counts as 'normal' nodebox. -- obstruction which counts as 'normal' nodebox.
while minetest.registered_nodes[nn] while minetest.registered_nodes[nn]
and (minetest.registered_nodes[nn].walkable == false and minetest.registered_nodes[nn].walkable == false do
or minetest.registered_nodes[nn].drawtype == "nodebox") do
-- Check if you can still move forward -- Check if you can still move forward
if td < ad + stepsize then if td < ad + stepsize then