Axolotl cleanup, remove clutter
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@ -1,34 +1,5 @@
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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local pi = math.pi
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local atann = math.atan
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local atan = function(x)
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if not x or x ~= x then
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return 0
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else
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return atann(x)
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end
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end
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local dir_to_pitch = function(dir)
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local dir2 = vector.normalize(dir)
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local xz = math.abs(dir.x) + math.abs(dir.z)
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return -math.atan2(-dir.y, xz)
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end
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local function degrees(rad)
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return rad * 180.0 / math.pi
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end
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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--###################
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--################### axolotl
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--###################
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local axolotl = {
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local axolotl = {
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type = "animal",
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type = "animal",
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spawn_class = "water",
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spawn_class = "water",
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@ -74,7 +45,6 @@ local axolotl = {
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run_start = 61, run_end = 81, run_speed = 20,
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run_start = 61, run_end = 81, run_speed = 20,
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},
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},
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-- This should should make axolotls breedable, but it doesn't.
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follow = {
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follow = {
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"mcl_fishing:clownfish_raw"
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"mcl_fishing:clownfish_raw"
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},
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},
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@ -96,7 +66,6 @@ local axolotl = {
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end
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end
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if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
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if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
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end,
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end,
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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fly = true,
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fly = true,
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fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
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fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
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@ -119,7 +88,6 @@ local axolotl = {
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mcl_mobs:register_mob("mobs_mc:axolotl", axolotl)
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mcl_mobs:register_mob("mobs_mc:axolotl", axolotl)
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local water = 0
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local water = 0
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mcl_mobs:spawn_specific(
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mcl_mobs:spawn_specific(
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