villagers go to the bell if it's rung(for now)
this will help with further testing pathfinding until villagers get a proper schedule and do more things
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@ -5,7 +5,13 @@ mcl_bells = {}
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local has_mcl_wip = minetest.get_modpath("mcl_wip")
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local has_mcl_wip = minetest.get_modpath("mcl_wip")
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function mcl_bells.ring_once(pos)
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function mcl_bells.ring_once(pos)
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minetest.sound_play( "mcl_bells_bell_stroke", { pos = pos, gain = 1.5, max_hear_distance = 300,});
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minetest.sound_play( "mcl_bells_bell_stroke", { pos = pos, gain = 1.5, max_hear_distance = 150,})
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local vv=minetest.get_objects_inside_radius(pos,150)
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for _,o in pairs(vv) do
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if o.type == "npc" then
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mobs:gopath(o:get_luaentity(),pos,function() end)
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end
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end
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end
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end
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minetest.register_node("mcl_bells:bell", {
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minetest.register_node("mcl_bells:bell", {
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