Beams heal the dragon
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@ -4,6 +4,50 @@
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local S = minetest.get_translator("mobs_mc")
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local BEAM_CHECK_FREQUENCY = 2
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local POS_CHECK_FREQUENCY = 15
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local HEAL_AMMOUNT = 37
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local function heal(self)
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local o = self.object
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self.health = math.min(self.hp_max,self.health + HEAL_AMMOUNT)
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end
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local function check_beam(self)
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for _, obj in ipairs(minetest.get_objects_inside_radius(self.object:get_pos(), 80)) do
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local luaentity = obj:get_luaentity()
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if luaentity and luaentity.name == "mcl_end:crystal" then
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if luaentity.beam then
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if luaentity.beam == self.beam then
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heal(self)
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break
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end
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else
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if self.beam then
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self.beam:remove()
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end
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minetest.add_entity(self.object:get_pos(), "mcl_end:crystal_beam"):get_luaentity():init(self.object, obj)
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break
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end
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end
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end
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end
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local function check_pos(self)
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if self._portal_pos then
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-- migrate old format
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if type(self._portal_pos) == "string" then
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self._portal_pos = minetest.string_to_pos(self._portal_pos)
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end
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local portal_center = vector.add(self._portal_pos, vector.new(0, 11, 0))
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local pos = self.object:get_pos()
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if vector.distance(pos, portal_center) > 50 then
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self.object:set_pos(self._last_good_pos or portal_center)
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else
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self._last_good_pos = pos
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end
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end
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end
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mcl_mobs:register_mob("mobs_mc:enderdragon", {
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description = S("Ender Dragon"),
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type = "monster",
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@ -61,37 +105,18 @@ mcl_mobs:register_mob("mobs_mc:enderdragon", {
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run_start = 0, run_end = 20,
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},
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ignores_nametag = true,
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do_custom = function(self)
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do_custom = function(self,dtime)
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mcl_bossbars.update_boss(self.object, "Ender Dragon", "light_purple")
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for _, obj in ipairs(minetest.get_objects_inside_radius(self.object:get_pos(), 80)) do
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local luaentity = obj:get_luaentity()
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if luaentity and luaentity.name == "mcl_end:crystal" then
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if luaentity.beam then
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if luaentity.beam == self.beam then
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break
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end
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else
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if self.beam then
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self.beam:remove()
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end
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minetest.add_entity(self.object:get_pos(), "mcl_end:crystal_beam"):get_luaentity():init(self.object, obj)
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break
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end
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end
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if self._pos_timer == nil or self._pos_timer > POS_CHECK_FREQUENCY then
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self._pos_timer = 0
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check_pos(self)
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end
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if self._portal_pos then
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-- migrate old format
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if type(self._portal_pos) == "string" then
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self._portal_pos = minetest.string_to_pos(self._portal_pos)
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end
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local portal_center = vector.add(self._portal_pos, vector.new(0, 11, 0))
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local pos = self.object:get_pos()
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if vector.distance(pos, portal_center) > 50 then
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self.object:set_pos(self._last_good_pos or portal_center)
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else
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self._last_good_pos = pos
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end
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if self._beam_timer == nil or self._beam_timer > BEAM_CHECK_FREQUENCY then
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self._beam_timer = 0
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check_beam(self)
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end
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self._beam_timer = self._beam_timer + dtime
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self._pos_timer = self._pos_timer + dtime
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end,
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on_die = function(self, pos, cmi_cause)
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if self._portal_pos then
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