Implement sign rotation
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f218180eaa
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@ -201,7 +201,7 @@ local destruct_sign = function(pos)
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end
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end
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local update_sign = function(pos, fields, sender)
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local update_sign = function(pos, fields, sender, force_remove)
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local meta = minetest.get_meta(pos)
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if not meta then
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return
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@ -214,16 +214,7 @@ local update_sign = function(pos, fields, sender)
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if text == nil then
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text = ""
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end
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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for _, v in ipairs(objects) do
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local ent = v:get_luaentity()
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if ent and ent.name == "mcl_signs:text" then
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v:set_properties({textures={generate_texture(create_lines(text), ent._signnodename)}})
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return
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end
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end
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-- if there is no entity
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local sign_info
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local n = minetest.get_node(pos)
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local nn = n.name
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@ -233,12 +224,30 @@ local update_sign = function(pos, fields, sender)
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sign_info = signtext_info_wall[get_wall_signtext_info(n.param2)]
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end
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if sign_info == nil then
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minetest.log("error", "[mcl_signs] Missing sign_info!")
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return
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end
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local text_entity = minetest.add_entity({
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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local text_entity
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for _, v in ipairs(objects) do
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local ent = v:get_luaentity()
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if ent and ent.name == "mcl_signs:text" then
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if force_remove then
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v:remove()
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else
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text_entity = v
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break
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end
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end
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end
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if not text_entity then
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text_entity = minetest.add_entity({
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x = pos.x + sign_info.delta.x,
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y = pos.y + sign_info.delta.y,
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z = pos.z + sign_info.delta.z}, "mcl_signs:text")
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end
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text_entity:get_luaentity()._signnodename = nn
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text_entity:set_properties({textures={generate_texture(create_lines(text), nn)}})
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@ -390,7 +399,17 @@ minetest.register_node("mcl_signs:wall_sign", {
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on_punch = function(pos, node, puncher)
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update_sign(pos)
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end,
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on_rotate = false,
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on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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local r = screwdriver.rotate.wallmounted(pos, node, mode)
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node.param2 = r
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minetest.swap_node(pos, node)
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update_sign(pos, nil, nil, true)
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return true
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else
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return false
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end
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end,
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_mcl_hardness = 1,
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_mcl_blast_resistance = 5,
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})
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@ -420,27 +439,74 @@ local ssign = {
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on_punch = function(pos, node, puncher)
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update_sign(pos)
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end,
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on_rotate = false,
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on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign22_5"
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minetest.swap_node(pos, node)
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-- reverse rotation
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elseif mode == screwdriver.ROTATE_AXIS then
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node.name = "mcl_signs:standing_sign67_5"
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node.param2 = (node.param2 - 1) % 4
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minetest.swap_node(pos, node)
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end
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update_sign(pos, nil, nil, true)
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return true
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end,
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_mcl_hardness = 1,
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_mcl_blast_resistance = 5,
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}
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-- 22.5°
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minetest.register_node("mcl_signs:standing_sign", ssign)
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-- 22.5°
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local ssign22_5 = table.copy(ssign)
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ssign22_5.mesh = "mcl_signs_sign22.5.obj"
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ssign22_5.on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign45"
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minetest.swap_node(pos, node)
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elseif mode == screwdriver.ROTATE_AXIS then
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node.name = "mcl_signs:standing_sign"
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minetest.swap_node(pos, node)
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end
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update_sign(pos, nil, nil, true)
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return true
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end
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minetest.register_node("mcl_signs:standing_sign22_5", ssign22_5)
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-- 45°
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minetest.register_node("mcl_signs:standing_sign22_5", ssign22_5)
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local ssign45 = table.copy(ssign)
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ssign45.mesh = "mcl_signs_sign45.obj"
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ssign45.on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign67_5"
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minetest.swap_node(pos, node)
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elseif mode == screwdriver.ROTATE_AXIS then
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node.name = "mcl_signs:standing_sign22_5"
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minetest.swap_node(pos, node)
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end
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update_sign(pos, nil, nil, true)
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return true
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end
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minetest.register_node("mcl_signs:standing_sign45", ssign45)
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-- 67.5°
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local ssign67 = table.copy(ssign)
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ssign67.mesh = "mcl_signs_sign67.5.obj"
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minetest.register_node("mcl_signs:standing_sign67_5", ssign67)
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local ssign67_5 = table.copy(ssign)
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ssign67_5.mesh = "mcl_signs_sign67.5.obj"
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ssign67_5.on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign"
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node.param2 = (node.param2 + 1) % 4
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minetest.swap_node(pos, node)
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elseif mode == screwdriver.ROTATE_AXIS then
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node.name = "mcl_signs:standing_sign45"
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minetest.swap_node(pos, node)
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end
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update_sign(pos, nil, nil, true)
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return true
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end
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minetest.register_node("mcl_signs:standing_sign67_5", ssign67_5)
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-- FIXME: Prevent entity destruction by /clearobjects
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minetest.register_entity("mcl_signs:text", {
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