Grow wither rose when wither kills mob
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@ -42,7 +42,7 @@ mcl_mobs:register_mob("mobs_mc:wither", {
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fly = true,
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makes_footstep_sound = false,
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dogshoot_switch = 1,
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dogshoot_count_max =1,
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dogshoot_count_max = 1,
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attack_animals = true,
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can_despawn = false,
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drops = {
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@ -79,9 +79,11 @@ mcl_mobs:register_mob("mobs_mc:wither", {
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on_spawn = function(self)
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minetest.sound_play("mobs_mc_wither_spawn", {object=self.object, gain=1.0, max_hear_distance=64})
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end,
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})
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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local wither_rose_soil = { "group:grass_block", "mcl_core:dirt", "mcl_core:coarse_dirt", "mcl_nether:netherrack", "group:soul_block", "mcl_mud:mud", "mcl_moss:moss" }
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mcl_mobs:register_arrow("mobs_mc:wither_skull", {
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visual = "sprite",
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@ -105,6 +107,18 @@ mcl_mobs:register_arrow("mobs_mc:wither_skull", {
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damage_groups = {fleshy = 8},
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}, nil)
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mcl_mobs:boom(self, self.object:get_pos(), 1)
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local l = mob:get_luaentity()
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if l and l.health - 8 <= 0 then
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local n = minetest.find_node_near(mob:get_pos(),2,wither_rose_soil)
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if n then
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local p = vector.offset(n,0,1,0)
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if minetest.get_node(p).name == "air" then
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if not ( mobs_griefing and minetest.place_node(p,{name="mcl_flowers:wither_rose"}) ) then
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minetest.add_item(p,"mcl_flowers:wither_rose")
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end
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end
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end
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end
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end,
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-- node hit, explode
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