Fix another walkover bug

This commit is contained in:
Wuzzy 2017-08-21 05:25:15 +02:00
parent f746e2a0c6
commit cbd8befb47

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@ -4,7 +4,9 @@ minetest.register_globalstep(function(dtime)
timer = timer + dtime; timer = timer + dtime;
if timer >= 0.3 then if timer >= 0.3 then
for _,player in pairs(minetest.get_connected_players()) do for _,player in pairs(minetest.get_connected_players()) do
local loc = vector.add(vector.apply(player:getpos(), math.ceil), {x=0,y=-1,z=0}) local pp = player:getpos()
pp.y = math.ceil(pp.y)
local loc = vector.add(pp, {x=0,y=-1,z=0})
if loc ~= nil then if loc ~= nil then
local nodeiamon = minetest.get_node(loc) local nodeiamon = minetest.get_node(loc)