Play sound after using hoe
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@ -9,12 +9,14 @@ local function create_soil(pos, inv)
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if above.name == "air" then
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node.name = "mcl_farming:soil"
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minetest.set_node(pos, node)
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minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.5 })
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return true
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end
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elseif minetest.get_item_group(name, "cultivatable") == 1 then
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if above.name == "air" then
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node.name = "mcl_core:dirt"
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minetest.set_node(pos, node)
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minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.6 })
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return true
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end
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end
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