Tweak spider size
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@ -16,7 +16,11 @@ mobs:register_mob("mobs_mc:spider", {
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hp_min = 16,
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hp_min = 16,
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hp_max = 16,
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hp_max = 16,
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armor = 100,
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armor = 100,
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collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
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--[[ MC: 1.5×1×1.5, MCL2: 1.5×0.5×1.5
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The MC model is surprisingly high because the MC body is
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high above the ground while in MCL2 the body touches the
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ground. ]]
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collisionbox = {-0.75, -0.01, -0.75, 0.75, 0.49, 0.75},
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_spider.x",
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mesh = "mobs_spider.x",
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textures = {
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textures = {
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