Refactor arrow→button hit
This commit is contained in:
parent
f392e23719
commit
c43b8baff4
|
@ -17,6 +17,20 @@ local boxes_on = {
|
|||
wall_top = { -4/16, 7/16, -2/16, 4/16, 8/16, 2/16 },
|
||||
}
|
||||
|
||||
-- Push the button
|
||||
mesecon.push_button = function(pos, node)
|
||||
-- No-op if button is already pushed
|
||||
if mesecon.is_receptor_on(node) then
|
||||
return
|
||||
end
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
minetest.set_node(pos, {name="mesecons_button:button_"..def._mcl_button_basename.."_on", param2=node.param2})
|
||||
mesecon.receptor_on(pos, button_get_output_rules(node))
|
||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(def._mcl_button_timer)
|
||||
end
|
||||
|
||||
local on_button_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
-- no interaction possible with entities
|
||||
|
@ -103,17 +117,16 @@ mesecon.register_button = function(basename, description, texture, recipeitem, s
|
|||
on_place = on_button_place,
|
||||
node_placement_prediction = "",
|
||||
on_rightclick = function (pos, node)
|
||||
minetest.set_node(pos, {name="mesecons_button:button_"..basename.."_on", param2=node.param2})
|
||||
mesecon.receptor_on(pos, button_get_output_rules(node))
|
||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(button_timer)
|
||||
mesecon.push_button(pos, node)
|
||||
end,
|
||||
sounds = sounds,
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = button_get_output_rules,
|
||||
}},
|
||||
_mcl_button_basename = basename,
|
||||
_mcl_button_timer = button_timer,
|
||||
|
||||
_mcl_blast_resistance = 2.5,
|
||||
_mcl_hardness = 0.5,
|
||||
})
|
||||
|
@ -139,6 +152,8 @@ mesecon.register_button = function(basename, description, texture, recipeitem, s
|
|||
state = mesecon.state.on,
|
||||
rules = button_get_output_rules
|
||||
}},
|
||||
_mcl_button_basename = basename,
|
||||
_mcl_button_timer = button_timer,
|
||||
on_timer = function(pos, elapsed)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name=="mesecons_button:button_"..basename.."_on" then --has not been dug
|
||||
|
@ -163,6 +178,7 @@ mesecon.register_button = function(basename, description, texture, recipeitem, s
|
|||
mesecon.receptor_off(pos, button_get_output_rules(node))
|
||||
end
|
||||
end,
|
||||
|
||||
_mcl_blast_resistance = 2.5,
|
||||
_mcl_hardness = 0.5,
|
||||
})
|
||||
|
|
|
@ -177,8 +177,8 @@ ARROW_ENTITY.on_step = function(self, dtime)
|
|||
self.object:set_velocity({x=0, y=0, z=0})
|
||||
self.object:set_acceleration({x=0, y=0, z=0})
|
||||
-- Push the button
|
||||
if minetest.get_item_group(node.name, "button") > 0 and minetest.get_item_group(node.name, "button_push_by_arrow") == 1 and def.on_rightclick then
|
||||
def.on_rightclick(pos, node)
|
||||
if minetest.get_modpath("mesecons_button") and minetest.get_item_group(node.name, "button") > 0 and minetest.get_item_group(node.name, "button_push_by_arrow") == 1 then
|
||||
mesecon.push_button(pos, node)
|
||||
end
|
||||
elseif (def and def.liquidtype ~= "none") then
|
||||
-- Slow down arrow in liquids
|
||||
|
|
|
@ -6,3 +6,4 @@ mcl_core?
|
|||
mcl_mobitems?
|
||||
mcl_playerphysics?
|
||||
doc?
|
||||
mesecons_button?
|
||||
|
|
Loading…
Reference in New Issue
Block a user