Add lava particles
This commit is contained in:
parent
101391cbcc
commit
c0aeb2f15f
BIN
mods/CORE/mcl_particles/textures/mcl_particles_lava.png
Normal file
BIN
mods/CORE/mcl_particles/textures/mcl_particles_lava.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 183 B |
|
@ -1,5 +1,6 @@
|
|||
mcl_init
|
||||
mcl_sounds
|
||||
mcl_particles
|
||||
mcl_util
|
||||
mcl_worlds
|
||||
doc_items
|
||||
|
|
|
@ -6,6 +6,7 @@ local N = function(s) return s end
|
|||
local WATER_ALPHA = 179
|
||||
local WATER_VISC = 1
|
||||
local LAVA_VISC = 7
|
||||
local LIGHT_LAVA = minetest.LIGHT_MAX
|
||||
|
||||
local lava_death_messages = {
|
||||
N("@1 melted in lava."),
|
||||
|
@ -120,7 +121,7 @@ minetest.register_node("mcl_core:lava_flowing", {
|
|||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
light_source = LIGHT_LAVA,
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_lava_defaults(),
|
||||
walkable = false,
|
||||
|
@ -178,7 +179,7 @@ S("• When lava is directly above water, the water turns into stone."),
|
|||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
light_source = LIGHT_LAVA,
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_lava_defaults(),
|
||||
walkable = false,
|
||||
|
@ -197,8 +198,50 @@ S("• When lava is directly above water, the water turns into stone."),
|
|||
_mcl_node_death_message = lava_death_messages,
|
||||
post_effect_color = {a=245, r=208, g=73, b=10},
|
||||
stack_max = 64,
|
||||
groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
|
||||
groups = { lava=3, lava_source=1, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
})
|
||||
|
||||
local emit_lava_particle = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "lava_source") == 0 then
|
||||
return
|
||||
end
|
||||
local ppos = vector.add(pos, { x = math.random(-7, 7)/16, y = 0.45, z = math.random(-7, 7)/16})
|
||||
local spos = vector.add(ppos, { x = 0, y = -0.2, z = 0 })
|
||||
local vel = { x = math.random(-3, 3)/10, y = math.random(4, 7), z = math.random(-3, 3)/10 }
|
||||
local acc = { x = 0, y = -9.81, z = 0 }
|
||||
-- Lava droplet
|
||||
minetest.add_particle({
|
||||
pos = ppos,
|
||||
velocity = vel,
|
||||
acceleration = acc,
|
||||
expirationtime = 2.5,
|
||||
collisiondetection = true,
|
||||
collision_removal = true,
|
||||
size = math.random(20, 30)/10,
|
||||
texture = "mcl_particles_lava.png",
|
||||
glow = LIGHT_LAVA,
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.settings:get_bool("mcl_node_particles", true) then
|
||||
minetest.register_abm({
|
||||
label = "Lava particles",
|
||||
nodenames = {"group:lava_source"},
|
||||
interval = 8.0,
|
||||
chance = 20,
|
||||
action = function(pos, node)
|
||||
local apos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local anode = minetest.get_node(apos)
|
||||
-- Only emit partiles when directly below lava
|
||||
if anode.name ~= "air" then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.after(math.random(0, 800)*0.01, emit_lava_particle, pos)
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue
Block a user