update poison to swap hudbar icons and remove old dead functions
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@ -55,6 +55,9 @@ minetest.register_globalstep(function(dtime)
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if is_poisoned[player].timer >= is_poisoned[player].dur then
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is_poisoned[player] = nil
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if is_player then
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hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
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end
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end
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end
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@ -282,6 +285,11 @@ function mcl_potions._reset_player_effects(player)
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if is_poisoned[player] then
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is_poisoned[player] = nil
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if player:is_player() then
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hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
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end
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end
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if is_regenerating[player] then
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@ -383,19 +391,8 @@ function mcl_potions.make_invisible(player, toggle)
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end
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function mcl_potions.poison(player, toggle)
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if not player then return false end
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is_poisoned[player:get_player_name()] = toggle
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end
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function mcl_potions.regenerate(player, toggle)
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if not player then return false end
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is_regenerating[player:get_player_name()] = toggle
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end
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function mcl_potions._use_potion(item, obj, color)
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local d = 0.1
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@ -558,6 +555,10 @@ function mcl_potions.poison_func(player, factor, duration)
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is_poisoned[player] = {step = factor, dur = duration, timer = 0}
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if player:is_player() then
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hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
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end
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else
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local victim = is_poisoned[player]
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