Fix baby zombie/husk size
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@ -90,7 +90,7 @@ mobs:register_mob("mobs_mc:zombie", zombie)
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local baby_zombie = table.copy(zombie)
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baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
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baby_zombie.visual_size = {x=0.75, y=0.75}
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baby_zombie.visual_size = {x=zombie.visual_size.x/2, y=zombie.visual_size.y/2}
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baby_zombie.walk_velocity = 1.2
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baby_zombie.run_velocity = 2.4
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baby_zombie.light_damage = 0
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@ -111,7 +111,7 @@ mobs:register_mob("mobs_mc:husk", husk)
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-- A smaller and more dangerous variant of the husk
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local baby_husk = table.copy(husk)
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baby_husk.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
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baby_husk.visual_size = {x=0.75, y=0.75}
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baby_husk.visual_size = {x=zombie.visual_size.x/2, y=zombie.visual_size.y/2}
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baby_husk.walk_velocity = 1.2
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baby_husk.run_velocity = 2.4
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