Update settingtypes.txt

This commit is contained in:
Wuzzy 2017-06-09 14:00:02 +02:00
parent 6f01334c80
commit bc04767529

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@ -16,15 +16,22 @@ enable_fire (Fire) bool true
# Enable flame sound. # Enable flame sound.
flame_sound (Flame sound) bool true flame_sound (Flame sound) bool true
# Normally, players drop all their items when they die. Enable this
# setting, so players always keep their inventory on death.
mcl_keep_inventory_on_death (Keep inventory on death) bool false
# If enabled, chat messages are shown to everyone when a player dies.
mcl_show_death_messages (Show death messages) bool true
# If enabled, only peaceful mobs will appear naturally. This does not
# affect monster spawners.
only_peaceful_mobs (Spawn only peaceful mobs) bool false
# If enabled, players respawn at the bed they last lay on instead of normal # If enabled, players respawn at the bed they last lay on instead of normal
# spawn. # spawn.
# This setting is only read at startup. # This setting is only read at startup.
enable_bed_respawn (Respawn at bed) bool true enable_bed_respawn (Respawn at bed) bool true
# If enabled, the night can be skipped if more than half of the players are # If enabled, the night can be skipped if all players are in bed.
# in beds.
enable_bed_night_skip (Skip night when sleeping) bool true enable_bed_night_skip (Skip night when sleeping) bool true
# Normally, players drop all their items when they die. Enable this
# setting, so players always keep their inventory on death.
mcl_keep_inventory_on_death (Keep inventory on death) bool false