Fix creative handling for itemframe
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@ -87,8 +87,12 @@ local update_item_entity = function(pos, node, param2)
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end
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end
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end
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end
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local drop_item = function(pos, node, meta)
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local drop_item = function(pos, node, meta, clicker)
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if node.name == "mcl_itemframes:item_frame" and not minetest.is_creative_enabled("") then
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local cname = ""
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if clicker and clicker:is_player() then
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cname = clicker:get_player_name()
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end
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if node.name == "mcl_itemframes:item_frame" and not minetest.is_creative_enabled(cname) then
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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local item = inv:get_stack("main", 1)
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local item = inv:get_stack("main", 1)
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if not item:is_empty() then
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if not item:is_empty() then
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@ -132,7 +136,7 @@ minetest.register_node("mcl_itemframes:item_frame",{
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return
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return
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end
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end
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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drop_item(pos, node, meta)
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drop_item(pos, node, meta, clicker)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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if itemstack:is_empty() then
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if itemstack:is_empty() then
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remove_item_entity(pos, node)
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remove_item_entity(pos, node)
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