Fix spawn ABM check that prevented squid spawn
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@ -1,10 +1,11 @@
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function mobs:spawn_abm_check(pos, node, name)
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function mobs:spawn_abm_check(pos, node, name)
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if (node.name == "air") then
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-- Don't spawn monsters on mycelium
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if (node.name == "mcl_core:mycelium" or node.name == "mcl_core:mycelium_snow") and minetest.registered_entities[name].type == "monster" then
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return true
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return true
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elseif (node.name == "mcl_core:mycelium" or node.name == "mcl_core:mycelium_snow") and minetest.registered_entities[name].type == "monster" then
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-- Spawn on opaque or liquid nodes
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return false
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elseif minetest.get_item_group(node.name, "opaque") ~= 0 or minetest.registered_nodes[node.name].liquidtype ~= "none" then
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elseif minetest.get_item_group(node.name, "opaque") ~= 0 then
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return false
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return false
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end
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end
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-- Reject everything else
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return true
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return true
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end
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end
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