Use new player attribute API for bed spawns
This commit is contained in:
parent
9f683542af
commit
b6ee94f9b2
|
@ -149,7 +149,7 @@ function mcl_beds.on_rightclick(pos, player)
|
||||||
-- move to bed
|
-- move to bed
|
||||||
if not mcl_beds.player[name] then
|
if not mcl_beds.player[name] then
|
||||||
lay_down(player, ppos, pos)
|
lay_down(player, ppos, pos)
|
||||||
mcl_beds.set_spawns() -- save respawn positions when entering bed
|
player:set_attribute("mcl_beds:spawn", minetest.pos_to_string(player:getpos())) -- save respawn position when entering bed
|
||||||
else
|
else
|
||||||
lay_down(player, nil, nil, false)
|
lay_down(player, nil, nil, false)
|
||||||
end
|
end
|
||||||
|
@ -178,8 +178,7 @@ end
|
||||||
if enable_respawn then
|
if enable_respawn then
|
||||||
-- respawn player at bed if enabled and valid position is found
|
-- respawn player at bed if enabled and valid position is found
|
||||||
minetest.register_on_respawnplayer(function(player)
|
minetest.register_on_respawnplayer(function(player)
|
||||||
local name = player:get_player_name()
|
local pos = minetest.string_to_pos(player:get_attribute("mcl_beds:spawn"))
|
||||||
local pos = mcl_beds.spawn[name]
|
|
||||||
if pos then
|
if pos then
|
||||||
player:setpos(pos)
|
player:setpos(pos)
|
||||||
return true
|
return true
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
mcl_beds = {}
|
mcl_beds = {}
|
||||||
mcl_beds.player = {}
|
mcl_beds.player = {}
|
||||||
mcl_beds.pos = {}
|
mcl_beds.pos = {}
|
||||||
mcl_beds.spawn = {}
|
|
||||||
|
|
||||||
mcl_beds.formspec = "size[8,15;true]" ..
|
mcl_beds.formspec = "size[8,15;true]" ..
|
||||||
"bgcolor[#080808BB; true]" ..
|
"bgcolor[#080808BB; true]" ..
|
||||||
|
@ -14,4 +13,3 @@ local modpath = minetest.get_modpath("mcl_beds")
|
||||||
dofile(modpath .. "/functions.lua")
|
dofile(modpath .. "/functions.lua")
|
||||||
dofile(modpath .. "/api.lua")
|
dofile(modpath .. "/api.lua")
|
||||||
dofile(modpath .. "/beds.lua")
|
dofile(modpath .. "/beds.lua")
|
||||||
dofile(modpath .. "/spawns.lua")
|
|
||||||
|
|
|
@ -1,63 +0,0 @@
|
||||||
local world_path = minetest.get_worldpath()
|
|
||||||
local org_file = world_path .. "/beds_spawns"
|
|
||||||
local file = world_path .. "/beds_spawns"
|
|
||||||
local bkwd = false
|
|
||||||
|
|
||||||
-- check for PA's beds mod spawns
|
|
||||||
local cf = io.open(world_path .. "/beds_player_spawns", "r")
|
|
||||||
if cf ~= nil then
|
|
||||||
io.close(cf)
|
|
||||||
file = world_path .. "/beds_player_spawns"
|
|
||||||
bkwd = true
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_beds.save_spawns()
|
|
||||||
if not mcl_beds.spawn then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local data = {}
|
|
||||||
local output = io.open(org_file, "w")
|
|
||||||
for k, v in pairs(mcl_beds.spawn) do
|
|
||||||
table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, k))
|
|
||||||
end
|
|
||||||
output:write(table.concat(data))
|
|
||||||
io.close(output)
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_beds.read_spawns()
|
|
||||||
local spawns = mcl_beds.spawn
|
|
||||||
local input = io.open(file, "r")
|
|
||||||
if input and not bkwd then
|
|
||||||
repeat
|
|
||||||
local x = input:read("*n")
|
|
||||||
if x == nil then
|
|
||||||
break
|
|
||||||
end
|
|
||||||
local y = input:read("*n")
|
|
||||||
local z = input:read("*n")
|
|
||||||
local name = input:read("*l")
|
|
||||||
spawns[name:sub(2)] = {x = x, y = y, z = z}
|
|
||||||
until input:read(0) == nil
|
|
||||||
io.close(input)
|
|
||||||
elseif input and bkwd then
|
|
||||||
mcl_beds.spawn = minetest.deserialize(input:read("*all"))
|
|
||||||
input:close()
|
|
||||||
mcl_beds.save_spawns()
|
|
||||||
os.rename(file, file .. ".backup")
|
|
||||||
file = org_file
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
mcl_beds.read_spawns()
|
|
||||||
|
|
||||||
function mcl_beds.set_spawns()
|
|
||||||
for name,_ in pairs(mcl_beds.player) do
|
|
||||||
local player = minetest.get_player_by_name(name)
|
|
||||||
local p = player:getpos()
|
|
||||||
-- but don't change spawn location if borrowing a bed
|
|
||||||
if not minetest.is_protected(p, name) then
|
|
||||||
mcl_beds.spawn[name] = p
|
|
||||||
end
|
|
||||||
end
|
|
||||||
mcl_beds.save_spawns()
|
|
||||||
end
|
|
Loading…
Reference in New Issue
Block a user