Fix drowning damage
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@ -271,7 +271,7 @@ minetest.register_on_player_hpchange(function(player, hp_change)
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local player_info = mcl_playerinfo[player:get_player_name()]
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if is_fire_node[player_info.node_head] or is_fire_node[player_info.node_feet] or is_fire_node[player_info.node_stand] then
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if player:get_breath() == 0 and hp_change > -4 then -- probably drowning
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if player:get_breath() == 0 and hp_change == -4 then -- probably drowning
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return -1
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else
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return 0
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