Remove sand solidification code

Minetest does this now
This commit is contained in:
Wuzzy 2019-03-16 06:43:59 +01:00
parent 6fbd47cde6
commit b0acd134ca

View File

@ -64,8 +64,6 @@ local c_dirt_with_grass = minetest.get_content_id("mcl_core:dirt_with_grass")
local c_dirt_with_grass_snow = minetest.get_content_id("mcl_core:dirt_with_grass_snow") local c_dirt_with_grass_snow = minetest.get_content_id("mcl_core:dirt_with_grass_snow")
local c_sand = minetest.get_content_id("mcl_core:sand") local c_sand = minetest.get_content_id("mcl_core:sand")
local c_sandstone = minetest.get_content_id("mcl_core:sandstone") local c_sandstone = minetest.get_content_id("mcl_core:sandstone")
local c_redsand = minetest.get_content_id("mcl_core:redsand")
local c_redsandstone = minetest.get_content_id("mcl_core:redsandstone")
local c_void = minetest.get_content_id("mcl_core:void") local c_void = minetest.get_content_id("mcl_core:void")
local c_lava = minetest.get_content_id("mcl_core:lava_source") local c_lava = minetest.get_content_id("mcl_core:lava_source")
local c_water = minetest.get_content_id("mcl_core:water_source") local c_water = minetest.get_content_id("mcl_core:water_source")
@ -1793,9 +1791,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
-- Non-v6 mapgens: -- Non-v6 mapgens:
-- Clear snowy grass blocks without snow above to ensure consistency. -- Clear snowy grass blocks without snow above to ensure consistency.
-- Solidify floating sand to sandstone (both colors).
else else
local nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:dirt_with_grass_snow", "mcl_core:sand", "mcl_core:redsand"}) local nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:dirt_with_grass_snow"})
for n=1, #nodes do for n=1, #nodes do
local p_pos = area:index(nodes[n].x, nodes[n].y, nodes[n].z) local p_pos = area:index(nodes[n].x, nodes[n].y, nodes[n].z)
local p_pos_above = area:index(nodes[n].x, nodes[n].y+1, nodes[n].z) local p_pos_above = area:index(nodes[n].x, nodes[n].y+1, nodes[n].z)
@ -1803,14 +1800,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
if data[p_pos] == c_dirt_with_grass_snow and p_pos_above and data[p_pos_above] ~= c_top_snow and data[p_pos_above] ~= c_snow_block then if data[p_pos] == c_dirt_with_grass_snow and p_pos_above and data[p_pos_above] ~= c_top_snow and data[p_pos_above] ~= c_snow_block then
data[p_pos] = c_dirt_with_grass data[p_pos] = c_dirt_with_grass
lvm_used = true lvm_used = true
elseif p_pos_below and data[p_pos_below] == c_air or data[p_pos_below] == c_water then
if data[p_pos] == c_sand then
data[p_pos] = c_sandstone
lvm_used = true
elseif data[p_pos] == c_redsand then
data[p_pos] = c_redsandstone
lvm_used = true
end
end end
end end
end end