Adjust number of food particles based on food points gained
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@ -106,7 +106,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sou
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local maxvel = vector.add(v, {x=1, y=2, z=1})
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local maxvel = vector.add(v, {x=1, y=2, z=1})
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 20,
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amount = math.min(math.max(8, hunger_change*2), 25),
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time = 0.1,
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time = 0.1,
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minpos = {x=pos.x, y=pos.y, z=pos.z},
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minpos = {x=pos.x, y=pos.y, z=pos.z},
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maxpos = {x=pos.x, y=pos.y, z=pos.z},
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maxpos = {x=pos.x, y=pos.y, z=pos.z},
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