Remove redundant code in mcl_core

This commit is contained in:
Wuzzy 2017-12-10 18:38:37 +01:00
parent fdae9711f8
commit aff2020731

View File

@ -189,7 +189,6 @@ minetest.register_node("mcl_core:stonebrickcarved", {
description = "Chiseled Stone Bricks", description = "Chiseled Stone Bricks",
_doc_items_longdesc = doc.sub.items.temp.build, _doc_items_longdesc = doc.sub.items.temp.build,
tiles = {"mcl_core_stonebrick_carved.png"}, tiles = {"mcl_core_stonebrick_carved.png"},
is_ground_content = false,
stack_max = 64, stack_max = 64,
groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, material_stone=1}, groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_stone_defaults(),
@ -202,7 +201,6 @@ minetest.register_node("mcl_core:stonebrickcracked", {
description = "Cracked Stone Bricks", description = "Cracked Stone Bricks",
_doc_items_longdesc = doc.sub.items.temp.build, _doc_items_longdesc = doc.sub.items.temp.build,
tiles = {"mcl_core_stonebrick_cracked.png"}, tiles = {"mcl_core_stonebrick_cracked.png"},
is_ground_content = false,
stack_max = 64, stack_max = 64,
groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, material_stone=1}, groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_stone_defaults(),