change "constant" declaration to match mcl_mobs
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@ -11,6 +11,8 @@ local DEATH_DELAY = 0.5
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local DEFAULT_FALL_SPEED = -10
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local DEFAULT_FALL_SPEED = -10
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local FLOP_HEIGHT = 5.0
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local FLOP_HEIGHT = 5.0
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local FLOP_HOR_SPEED = 1.5
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local FLOP_HOR_SPEED = 1.5
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local ENTITY_CRAMMING_MAX = 24
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local CRAMMING_DAMAGE = 3
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local MOB_CAP = {}
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local MOB_CAP = {}
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MOB_CAP.hostile = 70
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MOB_CAP.hostile = 70
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@ -2970,12 +2972,10 @@ local function damage_mob(self,reason,damage)
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end
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end
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end
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end
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local entity_cramming_max = 24
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local cramming_damage = 3
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local function check_entity_cramming(self)
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local function check_entity_cramming(self)
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local p = self.object:get_pos()
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local p = self.object:get_pos()
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local oo = minetest.get_objects_inside_radius(p,1)
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local oo = minetest.get_objects_inside_radius(p,1)
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local clear = #oo < entity_cramming_max
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local clear = #oo < ENTITY_CRAMMING_MAX
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local ncram = {}
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local ncram = {}
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for _,o in pairs(oo) do
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for _,o in pairs(oo) do
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local l = o:get_luaentity()
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local l = o:get_luaentity()
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@ -2985,12 +2985,12 @@ local function check_entity_cramming(self)
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elseif l.cram == nil and not self.child then
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elseif l.cram == nil and not self.child then
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table.insert(ncram,l)
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table.insert(ncram,l)
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elseif l.cram then
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elseif l.cram then
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damage_mob(l,"cramming",cramming_damage)
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damage_mob(l,"cramming",CRAMMING_DAMAGE)
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end
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end
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end
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end
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end
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end
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for i,l in pairs(ncram) do
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for i,l in pairs(ncram) do
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if i > entity_cramming_max then
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if i > ENTITY_CRAMMING_MAX then
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l.cram = true
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l.cram = true
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else
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else
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l.cram = nil
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l.cram = nil
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