Set raiders on path to village after spawn
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@ -62,11 +62,13 @@ function mcl_raids.spawn_raid(event)
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end
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end
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for m,c in pairs(w) do
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for m,c in pairs(w) do
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for i=1,c do
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for i=1,c do
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local mob = mcl_mobs.spawn(spawn_pos,m)
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local p = vector.offset(spawn_pos,0,1,0)
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local mob = mcl_mobs.spawn(p,m)
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local l = mob:get_luaentity()
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local l = mob:get_luaentity()
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if l then
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if l then
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event.health_max = event.health_max + l.health
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event.health_max = event.health_max + l.health
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table.insert(event.mobs,mob)
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table.insert(event.mobs,mob)
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mcl_mobs:gopath(l,pos)
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end
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end
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end
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end
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end
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end
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