This commit is contained in:
jordan4ibanez 2021-05-10 20:17:43 -04:00
parent 052bb540ba
commit ad4e86deca

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@ -137,14 +137,14 @@ local timerMult = 1 -- Cycles from 0 to 7, each time when timer hits half a seco
minetest.register_globalstep(function(dtime)
main_timer = main_timer + dtime
timer = timer + dtime
if main_timer > mcl_hunger.HUD_TICK or timer > 0.5 then
if main_timer > mcl_hunger.HUD_TICK or timer > 0.25 then
if main_timer > mcl_hunger.HUD_TICK then main_timer = 0 end
for _,player in pairs(minetest.get_connected_players()) do
local name = player:get_player_name()
local h = tonumber(mcl_hunger.get_hunger(player))
local hp = player:get_hp()
if timer > 0.5 then
if timer > 0.25 then
-- Slow health regeneration, and hunger damage (every 4s).
-- Regeneration rate based on tutorial video <https://www.youtube.com/watch?v=zs2t-xCVHBo>.
-- Minecraft Wiki seems to be wrong in claiming that full hunger gives 0.5s regen rate.
@ -166,9 +166,9 @@ minetest.register_globalstep(function(dtime)
end
end
end
if timer > 0.5 then
if timer > 0.25 then
timer = 0
timerMult = timerMult + 1
timerMult = timerMult + 2
if timerMult > 7 then
timerMult = 0
end