Adjust the volume even more to perfectly match the gameplay
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@ -110,7 +110,7 @@ minetest.register_globalstep(function(dtime)
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if tick == true and pool[name] > 0 then
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minetest.sound_play("item_drop_pickup", {
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pos = pos,
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gain = 1,
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gain = 0.7,
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max_hear_distance = 16,
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pitch = math.random(70,110)/100
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})
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