Make blaze burning better
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@ -76,10 +76,8 @@ mobs:register_mob("mobs_mc:blaze", {
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glow = 14,
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fire_resistant = true,
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do_custom = function(self)
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for _,obj in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 1.2)) do
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if obj:is_player() or not obj:is_player() and obj:get_luaentity()._cmi_is_mob then
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mcl_burning.set_on_fire(obj, 5)
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end
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if self.state == "attack" and vector.distance(self.object:get_pos(), self.attack:get_pos()) < 1.2 then
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mcl_burning.set_on_fire(self.attack, 5)
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end
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local pos = self.object:get_pos()
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minetest.add_particle({
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