Some style unification
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@ -8,6 +8,8 @@ LAVA_VISC = 7
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-- Definitions made by this mod that other mods can use too
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default = {}
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default.gui_slots = "listcolors[#808080FF;#CFCFCFFF;#00000000;#000000FF;#FFFFFFFF]"
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default.inventory_header = default.gui_slots
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minetest.nodedef_default.stack_max = 64
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minetest.craftitemdef_default.stack_max = 64
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@ -1332,11 +1332,18 @@ minetest.register_node("default:chest_right", {
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default.furnace_inactive_formspec =
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"size[9,9]"..
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default.inventory_header..
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"image[2,2;1,1;default_furnace_fire_bg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;9,4;]"
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"list[current_player;main;0,5;9,4;]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"
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minetest.register_node("default:furnace", {
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description = "Furnace",
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@ -1547,12 +1554,19 @@ minetest.register_abm({
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hacky_swap_node(pos,"default:furnace_active")
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meta:set_string("formspec",
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"size[9,9]"..
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default.inventory_header..
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"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-percent)..":default_furnace_fire_fg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;9,4;]")
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"list[current_player;main;0,5;9,4;]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]")
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return
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end
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@ -4,7 +4,9 @@ SURVIVAL_FORMSPEC = "";
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function inventory.creative_inv(player)
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local name = player:get_player_name()
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CREATIVE_FORMSPEC = "invsize[11,9.75;]"..
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CREATIVE_FORMSPEC =
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"invsize[11,9.75;]"..
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default.inventory_header..
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--"background[-0.25,1;10.5,8;inventory_creative_inventory_bg.png]"..
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"button[9.5,0;1.5,1.5;creative_search;Search]"..
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"list[detached:"..name.."_armor;armor_head;0.25,1.25;1,1;]"..
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@ -25,7 +27,9 @@ end
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function inventory.survival_inv(player)
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local name = player:get_player_name()
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SURVIVAL_FORMSPEC = "invsize[9,9.5;]"..
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SURVIVAL_FORMSPEC =
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"invsize[9,9.5;]"..
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default.inventory_header..
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--"background[-0.4,-0.45;9.8,9.825;inventory_survival_inventory_bg.png]"..
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"list[detached:"..name.."_armor;armor_head;0,0;1,1;]"..
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"list[detached:"..name.."_armor;armor_torso;0,1;1,1;]"..
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@ -54,7 +58,9 @@ local name = player:get_player_name()
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player:set_inventory_formspec(SURVIVAL_FORMSPEC)
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end
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CRAFTING_FORMSPEC = "size[9,8.5]"..
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CRAFTING_FORMSPEC =
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"size[9,8.5]"..
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default.inventory_header..
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"background[-0.4,-0.5;9.78,9.5;inventory_crafting_inventory_bg.png]"..
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"list[current_player;main;0,4.32;9,4;9]"..
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"list[current_player;main;0,7.6;9,1;]"..
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