playerplus: fix deprc. add_player_velocity calls
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@ -242,8 +242,7 @@ minetest.register_globalstep(function(dtime)
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local c_x, c_y = unpack(player_collision(player))
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local c_x, c_y = unpack(player_collision(player))
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if player_velocity.x + player_velocity.y < .5 and c_x + c_y > 0 then
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if player_velocity.x + player_velocity.y < .5 and c_x + c_y > 0 then
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local add_velocity = player.add_player_velocity or player.add_velocity
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player:add_velocity({x = c_x, y = 0, z = c_y})
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add_velocity(player, {x = c_x, y = 0, z = c_y})
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player_velocity = player:get_velocity() or player:get_player_velocity()
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player_velocity = player:get_velocity() or player:get_player_velocity()
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end
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end
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@ -286,8 +285,7 @@ minetest.register_globalstep(function(dtime)
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if elytra.rocketing > 0 then
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if elytra.rocketing > 0 then
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elytra.rocketing = elytra.rocketing - dtime
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elytra.rocketing = elytra.rocketing - dtime
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if vector.length(player_velocity) < 40 then
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if vector.length(player_velocity) < 40 then
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local add_velocity = player.add_velocity or player.add_player_velocity
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player:add_velocity(vector.multiply(player:get_look_dir(), 4))
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add_velocity(player, vector.multiply(player:get_look_dir(), 4))
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add_particle({
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add_particle({
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pos = fly_pos,
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pos = fly_pos,
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velocity = {x = 0, y = 0, z = 0},
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velocity = {x = 0, y = 0, z = 0},
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