Add green, red, grey, light gray glazed terracotta
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@ -3,22 +3,22 @@ local init = os.clock()
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local block = {}
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local block = {}
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block.dyes = {
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block.dyes = {
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{"white", "White", "white", true},
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{"white", "White", "white"},
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{"grey", "Grey", "dark_grey"},
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{"grey", "Grey", "dark_grey"},
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{"silver", "Light Grey", "grey"},
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{"silver", "Light Grey", "grey"},
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{"black", "Black", "black", true},
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{"black", "Black", "black"},
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{"red", "Red", "red"},
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{"red", "Red", "red"},
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{"yellow", "Yellow", "yellow", true},
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{"yellow", "Yellow", "yellow"},
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{"green", "Green", "dark_green"},
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{"green", "Green", "dark_green"},
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{"cyan", "Cyan", "cyan", true},
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{"cyan", "Cyan", "cyan"},
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{"blue", "Blue", "blue", true},
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{"blue", "Blue", "blue"},
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{"magenta", "Magenta", "magenta", true},
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{"magenta", "Magenta", "magenta"},
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{"orange", "Orange", "orange", true},
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{"orange", "Orange", "orange"},
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{"purple", "Purple", "violet", true},
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{"purple", "Purple", "violet"},
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{"brown", "Brown", "brown", true},
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{"brown", "Brown", "brown"},
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{"pink", "Pink", "pink", true},
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{"pink", "Pink", "pink"},
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{"lime", "Lime", "green", true},
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{"lime", "Lime", "green"},
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{"light_blue", "Light Blue", "lightblue", true},
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{"light_blue", "Light Blue", "lightblue"},
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}
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}
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local hc_desc = "Terracotta is a basic building material. It comes in many different colors."
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local hc_desc = "Terracotta is a basic building material. It comes in many different colors."
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@ -49,8 +49,6 @@ for _, row in ipairs(block.dyes) do
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local name = row[1]
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local name = row[1]
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local desc = row[2]
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local desc = row[2]
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local craft_color_group = row[3]
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local craft_color_group = row[3]
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-- TODO: Remove when all 16 terracotta textures are available
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local terracotta = row[4]
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-- Node Definition
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-- Node Definition
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minetest.register_node("mcl_colorblocks:hardened_clay_"..name, {
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minetest.register_node("mcl_colorblocks:hardened_clay_"..name, {
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description = desc.." Terracotta",
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description = desc.." Terracotta",
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@ -90,7 +88,6 @@ for _, row in ipairs(block.dyes) do
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_mcl_hardness = 1.8,
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_mcl_hardness = 1.8,
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})
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})
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if terracotta then
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local tex = "mcl_colorblocks_glazed_terracotta_"..name..".png"
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local tex = "mcl_colorblocks_glazed_terracotta_"..name..".png"
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local texes = { tex, tex, tex.."^[transformR180", tex, tex.."^[transformR270", tex.."^[transformR90" }
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local texes = { tex, tex, tex.."^[transformR180", tex, tex.."^[transformR270", tex.."^[transformR90" }
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minetest.register_node("mcl_colorblocks:glazed_terracotta_"..name, {
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minetest.register_node("mcl_colorblocks:glazed_terracotta_"..name, {
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@ -105,7 +102,6 @@ for _, row in ipairs(block.dyes) do
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_mcl_blast_resistance = 7,
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_mcl_blast_resistance = 7,
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_mcl_hardness = 1.4,
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_mcl_hardness = 1.4,
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})
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})
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end
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-- Crafting recipes
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-- Crafting recipes
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if craft_color_group then
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if craft_color_group then
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@ -127,7 +123,6 @@ for _, row in ipairs(block.dyes) do
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}
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}
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})
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})
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if terracotta then
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minetest.register_craft({
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minetest.register_craft({
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type = "cooking",
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type = "cooking",
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output = "mcl_colorblocks:glazed_terracotta_"..name,
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output = "mcl_colorblocks:glazed_terracotta_"..name,
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@ -135,7 +130,6 @@ for _, row in ipairs(block.dyes) do
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cooktime = 10,
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cooktime = 10,
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})
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})
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end
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end
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end
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end
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end
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-- When water touches concrete powder, it turns into concrete of the same color
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-- When water touches concrete powder, it turns into concrete of the same color
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