Make waterlogged roots more water looking
A quick change to the setting within the wlroots definition that makes the water translucent. It's not perfect, but I think it looks better blended than opaque.
This commit is contained in:
parent
9cfbbef41d
commit
9ffdd13fa5
|
@ -308,7 +308,7 @@ local wlroots = {
|
||||||
},
|
},
|
||||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||||
drawtype = "allfaces_optional",
|
drawtype = "allfaces_optional",
|
||||||
use_texture_alpha = "clip",
|
use_texture_alpha = "blend",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
walkable = true,
|
walkable = true,
|
||||||
|
@ -317,7 +317,6 @@ local wlroots = {
|
||||||
buildable_to = false,
|
buildable_to = false,
|
||||||
liquids_pointable = true,
|
liquids_pointable = true,
|
||||||
drop = "mcl_mangrove:mangrove_roots",
|
drop = "mcl_mangrove:mangrove_roots",
|
||||||
|
|
||||||
groups = {
|
groups = {
|
||||||
handy = 1, hoey = 1, water=3, liquid=3, puts_out_fire=1, dig_by_piston = 1, deco_block = 1, not_in_creative_inventory=1 },
|
handy = 1, hoey = 1, water=3, liquid=3, puts_out_fire=1, dig_by_piston = 1, deco_block = 1, not_in_creative_inventory=1 },
|
||||||
_mcl_blast_resistance = 100,
|
_mcl_blast_resistance = 100,
|
||||||
|
|
Loading…
Reference in New Issue
Block a user