Remove mobs legacy code
This commit is contained in:
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1050
mods/mobs/api.lua~
1050
mods/mobs/api.lua~
File diff suppressed because it is too large
Load Diff
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@ -1,559 +0,0 @@
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dofile(minetest.get_modpath("mobs").."/api.lua")
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-- Mouton
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dofile(minetest.get_modpath("mobs").."/sheep.lua")
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mobs:register_mob("mobs:dirt_monster", {
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type = "monster",
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hp_max = 25,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_stone_monster.x",
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textures = {"mobs_dirt_monster.png"},
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visual_size = {x = 3, y = 2.6},
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makes_footstep_sound = true,
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view_range = 12,
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walk_velocity = 1.1,
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run_velocity = 2.6,
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on_rightclick = nil,
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damage = 4,
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drops = {
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name = "default:dirt",
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chance = 1,
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min = 4,
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max = 4,
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-- {name = "maptools:silver_coin",
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-- chance = 1,
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-- min = 2,
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-- max = 2,},
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},
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armor = 100,
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drawtype = "front",
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lava_damage = 8,
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light_damage = 1,
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attack_type = "dogfight",
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animation = {
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speed_normal = 18,
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speed_run = 50,
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stand_start = 0,
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stand_end = 14,
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walk_start = 15,
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walk_end = 38,
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run_start = 40,
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run_end = 63,
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punch_start = 40,
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punch_end = 63,
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},
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})
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minetest.register_craftitem("mobs:dirt_monster", {
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description = "Dirt Monster",
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inventory_image = "mobs_dirt_monster.png",
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wield_scale = {x = 1.25, y = 1.25, z = 2.5},
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groups = {not_in_creative_inventory = 1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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minetest.add_entity(pointed_thing.above, "mobs:dirt_monster")
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if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
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minetest.log("action", placer:get_player_name() .. " placed a dirt monster at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
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end
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return itemstack
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end,
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})
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mobs:register_mob("mobs:stone_monster", {
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type = "monster",
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hp_max = 30,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_stone_monster.x",
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textures = {"mobs_stone_monster.png"},
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visual_size = {x = 3, y = 2.6},
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makes_footstep_sound = true,
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view_range = 16,
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walk_velocity = 0.4,
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run_velocity = 1.8,
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damage = 6,
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drops = {
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{name = "default:stone",
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chance = 1,
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min = 4,
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max = 4,},
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-- {name = "maptools:silver_coin",
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-- chance = 1,
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-- min = 3,
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-- max = 3,},
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},
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armor = 80,
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drawtype = "front",
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light_damage = 1,
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attack_type = "dogfight",
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animation = {
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speed_normal = 8,
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speed_run = 40,
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stand_start = 0,
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stand_end = 14,
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walk_start = 15,
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walk_end = 38,
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run_start = 40,
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run_end = 63,
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punch_start = 40,
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punch_end = 63,
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}
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})
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minetest.register_craftitem("mobs:stone_monster", {
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description = "Stone Monster",
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inventory_image = "mobs_stone_monster.png",
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wield_scale = {x = 1.25, y = 1.25, z = 2.5},
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groups = {not_in_creative_inventory = 1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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minetest.add_entity(pointed_thing.above, "mobs:stone_monster")
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if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
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minetest.log("action", placer:get_player_name() .. " placed a stone monster at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
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end
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return itemstack
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end,
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})
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mobs:register_mob("mobs:sand_monster", {
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type = "monster",
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hp_max = 15,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_sand_monster.x",
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textures = {"mobs_sand_monster.png"},
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visual_size = {x =8,y =8},
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makes_footstep_sound = true,
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view_range = 20,
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walk_velocity = 1.8,
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run_velocity = 3.6,
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damage = 2,
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drops = {
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{name = "default:sand",
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chance = 1,
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min = 4,
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max = 4,},
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-- {name = "maptools:silver_coin",
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-- chance = 1,
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-- min = 3,
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-- max = 3,},
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},
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armor = 100,
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drawtype = "front",
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lava_damage = 8,
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light_damage = 1,
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attack_type = "dogfight",
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animation = {
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speed_normal = 35,
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speed_run = 45,
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stand_start = 0,
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stand_end = 39,
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walk_start = 41,
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walk_end = 72,
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run_start = 74,
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run_end = 105,
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punch_start = 74,
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punch_end = 105,
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},
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})
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minetest.register_craftitem("mobs:sand_monster", {
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description = "Sand Monster",
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inventory_image = "mobs_sand_monster.png",
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wield_scale = {x = 1.25, y = 1.25, z = 2.5},
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groups = {not_in_creative_inventory = 1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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minetest.add_entity(pointed_thing.above, "mobs:sand_monster")
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if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
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minetest.log("action", placer:get_player_name() .. " placed a sand monster at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
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end
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return itemstack
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end,
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})
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mobs:register_mob("mobs:rat", {
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type = "animal",
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hp_max = 1,
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collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.35, 0.25},
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collide_with_objects = false,
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visual = "mesh",
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mesh = "mobs_rat.x",
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textures = {"mobs_rat.png"},
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makes_footstep_sound = false,
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walk_velocity = 0.8,
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armor = 200,
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drops = {
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{name = "mobs:rat",
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chance = 1,
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min = 1,
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max = 1,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 8,
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follow = "default:scorched_stuff",
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view_range = 4,
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})
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mobs:register_mob("mobs:oerkki", {
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type = "monster",
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hp_max = 45,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_oerkki.x",
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textures = {"mobs_oerkki.png"},
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visual_size = {x =5, y =5},
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makes_footstep_sound = false,
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view_range = 16,
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walk_velocity = 0.5,
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run_velocity = 3,
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damage = 5,
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drops = {
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{name = "default:obsidian",
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chance = 1,
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min = 4,
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max = 4,},
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-- {name = "maptools:silver_coin",
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-- chance = 1,
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-- min = 5,
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-- max = 5,},
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},
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armor = 100,
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drawtype = "front",
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lava_damage = 8,
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light_damage = 1,
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attack_type = "dogfight",
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animation = {
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 36,
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run_start = 37,
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run_end = 49,
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punch_start = 37,
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punch_end = 49,
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speed_normal = 10,
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speed_run = 18,
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},
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})
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minetest.register_craftitem("mobs:oerkki", {
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description = "Oerkki",
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inventory_image = "mobs_oerkki.png",
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wield_scale = {x = 1.25, y = 1.25, z = 2.5},
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groups = {not_in_creative_inventory = 1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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minetest.add_entity(pointed_thing.above, "mobs:oerkki")
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if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
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minetest.log("action", placer:get_player_name() .. " placed an oerkki at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
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end
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return itemstack
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end,
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})
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mobs:register_mob("mobs:tree_monster", {
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type = "monster",
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hp_max = 60,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_tree_monster.x",
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textures = {"mobs_tree_monster.png"},
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visual_size = {x = 4.5,y = 4.5},
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makes_footstep_sound = true,
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view_range = 32,
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walk_velocity = 0,
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run_velocity = 1.6,
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damage = 6,
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drops = {
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{name = "default:sapling",
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chance = 1,
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min = 4,
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max = 4,},
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{name = "default:junglesapling",
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chance = 1,
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min = 4,
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max = 4,},
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-- {name = "maptools:silver_coin",
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-- chance = 1,
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-- min = 6,
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-- max = 6,},
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},
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armor = 80,
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drawtype = "front",
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lava_damage = 8,
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light_damage = 1,
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disable_fall_damage = true,
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attack_type = "dogfight",
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animation = {
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speed_normal = 8,
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speed_run = 20,
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stand_start = 0,
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stand_end = 24,
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walk_start = 25,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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punch_start = 48,
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punch_end = 62,
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},
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})
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minetest.register_craftitem("mobs:tree_monster", {
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description = "Tree Monster",
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inventory_image = "mobs_tree_monster.png",
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wield_scale = {x = 1.25, y = 1.25, z = 2.5},
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groups = {not_in_creative_inventory = 1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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minetest.add_entity(pointed_thing.above, "mobs:tree_monster")
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if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
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minetest.log("action", placer:get_player_name() .. " placed a tree monster at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
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end
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return itemstack
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end,
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})
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mobs:register_mob("mobs:dungeon_master", {
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type = "monster",
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hp_max = 50,
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collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
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visual = "mesh",
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mesh = "mobs_dungeon_master.x",
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textures = {"mobs_dungeon_master.png"},
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visual_size = {x =8, y =8},
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makes_footstep_sound = true,
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view_range = 12,
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walk_velocity = 0.4,
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run_velocity = 2,
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damage = 10,
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drops = {
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{name = "default:mese_crystal",
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chance = 1,
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min = 1,
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max = 1,},
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-- {name = "maptools:silver_coin",
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-- chance = 1,
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-- min = 8,
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-- max = 8,},
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},
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armor = 60,
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drawtype = "front",
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lava_damage = 8,
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light_damage = 200,
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on_rightclick = nil,
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attack_type = "shoot",
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arrow = "mobs:fireball",
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shoot_interval = 2.5,
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sounds = {
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attack = "mobs_fireball",
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},
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animation = {
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stand_start = 0,
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stand_end = 19,
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walk_start = 20,
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walk_end = 35,
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punch_start = 36,
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punch_end = 48,
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speed_normal = 8,
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speed_run = 5,
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},
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})
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minetest.register_craftitem("mobs:dungeon_master", {
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description = "Dungeon Master",
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inventory_image = "mobs_dungeon_master.png",
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wield_scale = {x = 1.25, y = 1.25, z = 2.5},
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groups = {not_in_creative_inventory = 1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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minetest.add_entity(pointed_thing.above, "mobs:dungeon_master")
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if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
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minetest.log("action", placer:get_player_name() .. " placed a dungeon master at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
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end
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return itemstack
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end,
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})
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mobs:register_arrow("mobs:fireball", {
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visual = "sprite",
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visual_size = {x = 1, y = 1},
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textures = {"mobs_fireball.png"},
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velocity = 9,
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hit_player = function(self, player)
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local s = self.object:getpos()
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local p = player:getpos()
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local vec = {x = s.x - p.x, y = s.y - p.y, z = s.z - p.z}
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 10},
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}, vec)
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local pos = self.object:getpos()
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for dx = -1, 1 do
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for dy = -1, 1 do
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for dz = -1, 1 do
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local p = {x = pos.x + dx, y = pos.y + dy, z = pos.z + dz}
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local n = minetest.get_node(pos).name
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if n ~= "bedrock:bedrock"
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and n ~= "default:chest_locked"
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and n ~= "bones:bones"
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and n ~= "default:chest"
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and n ~= "default:furnace" then
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minetest.dig_node(p)
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end
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minetest.sound_play("mobs_fireball_explode", {
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pos = s,
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gain = 0.1,
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max_hear_distance = 48})
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end
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end
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end
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end,
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hit_node = function(self, pos, node)
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for dx = -1, 1 do
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for dy = -2, 1 do
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for dz = -1, 1 do
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local p = {x = pos.x + dx, y = pos.y + dy, z = pos.z + dz}
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local n = minetest.get_node(pos).name
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if n ~= "bedrock:bedrock"
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and n ~= "default:chest_locked"
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and n ~= "bones:bones"
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and n ~= "default:chest"
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and n ~= "default:furnace" then
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minetest.dig_node(p)
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end
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minetest.sound_play("mobs_fireball_explode", {
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pos = s,
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gain = 0.1,
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max_hear_distance = 48})
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end
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end
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end
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end
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})
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mobs:register_mob("mobs:rhino", {
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type = "monster",
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hp_max = 25,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_sand_monster.x",
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textures = {"mobs_rhino.png"},
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visual_size = {x = 8, y = 8},
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makes_footstep_sound = true,
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view_range = 10,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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damage = 2,
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drops = {
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{name = "default:steel_ingot",
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chance = 1,
|
||||
min = 10,
|
||||
max = 10,},
|
||||
-- {name = "maptools:silver_coin",
|
||||
-- chance = 1,
|
||||
-- min = 12,
|
||||
-- max = 12,},
|
||||
},
|
||||
armor = 60,
|
||||
drawtype = "front",
|
||||
lava_damage = 8,
|
||||
light_damage = 1,
|
||||
on_rightclick = nil,
|
||||
attack_type = "shoot",
|
||||
arrow = "mobs:bullet",
|
||||
shoot_interval = 0.5,
|
||||
sounds = {
|
||||
attack = "mobs_bullet",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 25,
|
||||
speed_run = 45,
|
||||
stand_start = 0,
|
||||
stand_end = 39,
|
||||
walk_start = 41,
|
||||
walk_end = 72,
|
||||
run_start = 74,
|
||||
run_end = 105,
|
||||
punch_start = 74,
|
||||
punch_end = 105,
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:rhino", {
|
||||
description = "Rhino",
|
||||
inventory_image = "mobs_rhino.png",
|
||||
wield_scale = {x = 1.25, y = 1.25, z = 2.5},
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.above then
|
||||
minetest.add_entity(pointed_thing.above, "mobs:rhino")
|
||||
if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
|
||||
minetest.log("action", placer:get_player_name() .. " placed a rhino at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_arrow("mobs:bullet", {
|
||||
visual = "sprite",
|
||||
visual_size = {x = 0.75, y = 0.75},
|
||||
textures = {"mobs_bullet.png"},
|
||||
velocity = 18,
|
||||
hit_player = function(self, player)
|
||||
local s = self.object:getpos()
|
||||
local p = player:getpos()
|
||||
local vec = {x =s.x-p.x, y =s.y-p.y, z =s.z-p.z}
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval= 1.0,
|
||||
damage_groups = {fleshy = 2},
|
||||
}, vec)
|
||||
local pos = self.object:getpos()
|
||||
for dx = -1, 1 do
|
||||
for dy = -1, 1 do
|
||||
for dz = -1, 1 do
|
||||
local p = {x = pos.x + dx, y = pos.y + dy, z = pos.z + dz}
|
||||
local n = minetest.get_node(pos).name
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
hit_node = function(self, pos, node)
|
||||
for dx = -1, 1 do
|
||||
for dy = -2, 1 do
|
||||
for dz = -1, 1 do
|
||||
local p = {x = pos.x + dx, y = pos.y + dy, z = pos.z + dz}
|
||||
local n = minetest.get_node(pos).name
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if minetest.setting_getbool("spawn_friendly_mobs") ~= false then -- “If not defined or set to true then”
|
||||
mobs:register_spawn("mobs:sheep", "a sheep", {"default:dirt_with_grass"}, 16, 8, 20000, 2, 100)
|
||||
end
|
||||
if minetest.setting_getbool("spawn_hostile_mobs") ~= false then -- “If not defined or set to true then”
|
||||
mobs:register_spawn("mobs:dirt_monster", "a dirt monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 6, 0)
|
||||
mobs:register_spawn("mobs:stone_monster", "a stone monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 4, 0)
|
||||
mobs:register_spawn("mobs:sand_monster", "a sand monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 4, 0)
|
||||
mobs:register_spawn("mobs:oerkki", "an oerkki", {"default:stone", "default:desert_stone"}, 1, -1, 20000, 4, 0)
|
||||
mobs:register_spawn("mobs:tree_monster", "a tree monster", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, 0)
|
||||
mobs:register_spawn("mobs:dungeon_master", "a dungeon master", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, -50)
|
||||
mobs:register_spawn("mobs:rhino", "a rhino", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, 0)
|
||||
end
|
||||
end
|
||||
|
||||
print('[OK] Mobs loaded!')
|
|
@ -24,7 +24,6 @@ dofile(minetest.get_modpath("mobs").."/spider.lua")
|
|||
dofile(minetest.get_modpath("mobs").."/herobrine.lua")
|
||||
|
||||
|
||||
---mobs:register_spawn(name, description, nodes, max_light, min_light, chance, active_object_count, max_height, spawn_func)
|
||||
if minetest.setting_getbool("spawn_friendly_mobs") ~= false then -- “If not defined or set to true then”
|
||||
mobs:register_spawn("mobs:sheep", "Sheep", {"default:dirt_with_grass"},16, 8, 2, 250, 100)
|
||||
end
|
||||
|
@ -33,15 +32,8 @@ if minetest.setting_getbool("spawn_hostile_mobs") ~= false then -- “If not def
|
|||
mobs:register_spawn("mobs:herobrine", "Herobrine", {"head:herobine"}, 20, -1, 100, 1, 0)
|
||||
mobs:register_spawn("mobs:zombie", "Zombie", {"default:stone", "default:dirt", "default:dirt_with_grass", "default:sand"}, 1, -1, 7, 80, 0)
|
||||
mobs:register_spawn("mobs:spider", "Spider", {"default:stone", "default:dirt", "default:dirt_with_grass", "default:sand"}, 1, -1, 7, 40, 0)
|
||||
-- mobs:register_spawn("mobs:stone_monster", "a stone monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 4, 0)
|
||||
-- mobs:register_spawn("mobs:sand_monster", "a sand monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 4, 0)
|
||||
-- mobs:register_spawn("mobs:oerkki", "an oerkki", {"default:stone", "default:desert_stone"}, 1, -1, 20000, 4, 0)
|
||||
-- mobs:register_spawn("mobs:tree_monster", "a tree monster", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, 0)
|
||||
-- mobs:register_spawn("mobs:dungeon_master", "a dungeon master", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, -50)
|
||||
-- mobs:register_spawn("mobs:rhino", "a rhino", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, 0)
|
||||
end
|
||||
|
||||
|
||||
local time_to_load= os.clock() - init
|
||||
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user