Never spawn mobs on leaves
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@ -428,6 +428,7 @@ if mobs_spawn then
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local is_water = get_item_group(gotten_node, "water") ~= 0
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local is_lava = get_item_group(gotten_node, "lava") ~= 0
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local is_leaf = get_item_group(gotten_node, "leaves") ~= 0
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local is_ground = not (is_water or is_lava)
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local is_grass = minetest.get_item_group(gotten_node,"grass_block") ~= 0
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local has_bed = minetest.find_node_near(pos,25,{"group:bed"})
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@ -469,6 +470,7 @@ if mobs_spawn then
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and gotten_light >= mob_def.min_light
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and gotten_light <= mob_def.max_light
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and (is_ground or mob_def.type_of_spawning ~= "ground")
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and (mob_def.type_of_spawning ~= "ground" or not is_leaf)
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and (mob_def.check_position and mob_def.check_position(spawning_position) or true)
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and (not is_farm_animal(mob_def.name) or is_grass)
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and (mob_type ~= "npc" or has_bed)
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