Drop sweet berry item when bone mealing mature bush
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@ -283,7 +283,11 @@ local function apply_bone_meal(pointed_thing)
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end
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end
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elseif string.find(n.name, "mcl_farming:sweet_berry_bush_") then
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elseif string.find(n.name, "mcl_farming:sweet_berry_bush_") then
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mcl_dye.add_bone_meal_particle(pos)
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mcl_dye.add_bone_meal_particle(pos)
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return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, n, 1, true)
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if n.name == "mcl_farming:sweet_berry_bush_3" then
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return minetest.add_item(vector.offset(pos,math.random()-0.5,math.random()-0.5,math.random()-0.5),"mcl_farming:sweet_berry")
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else
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return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, n, 1, true)
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end
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elseif n.name == "mcl_cocoas:cocoa_1" or n.name == "mcl_cocoas:cocoa_2" then
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elseif n.name == "mcl_cocoas:cocoa_1" or n.name == "mcl_cocoas:cocoa_2" then
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mcl_dye.add_bone_meal_particle(pos)
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mcl_dye.add_bone_meal_particle(pos)
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-- Cocoa: Advance by 1 stage
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-- Cocoa: Advance by 1 stage
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