Make player wield switch instant
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@ -74,13 +74,9 @@ minetest.register_on_joinplayer(function(player)
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end, player)
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end, player)
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end)
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end)
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function()
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time = time + dtime
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if time > update_time then
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for _,player in ipairs(minetest.get_connected_players()) do
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for _,player in ipairs(minetest.get_connected_players()) do
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wieldview:update_wielded_item(player)
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wieldview:update_wielded_item(player)
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end
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end
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time = 0
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end
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end)
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end)
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