Remove scroll background in survival inv. in C.M.
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@ -195,11 +195,13 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
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if page ~= nil then name = page end
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if page ~= nil then name = page end
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bg[name] = "crafting_creative_bg.png"
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bg[name] = "crafting_creative_bg.png"
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local inv_bg = "crafting_inventory_creative.png"
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if name == "inv" then
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if name == "inv" then
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-- Survival inventory slots
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-- Survival inventory slots
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main_list = "image[-0.2,1.7;11.35,2.33;crafting_creative_bg.png]"..
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main_list = "image[-0.2,1.7;11.35,2.33;crafting_creative_bg.png]"..
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"list[current_player;main;0,3.75;9,3;9]"
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"list[current_player;main;0,3.75;9,3;9]"
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else
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else
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inv_bg = inv_bg .. "^crafting_inventory_creative_scroll.png"
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-- Creative inventory slots
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-- Creative inventory slots
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main_list = "list[detached:creative;main;0,1.75;9,5;"..tostring(start_i).."]" ..
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main_list = "list[detached:creative;main;0,1.75;9,5;"..tostring(start_i).."]" ..
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-- ... and scroll bar
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-- ... and scroll bar
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@ -218,7 +220,7 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
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end
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end
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formspec = "size[10,9.3]"..
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formspec = "size[10,9.3]"..
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default.inventory_header..
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default.inventory_header..
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"background[-0.19,-0.25;10.5,9.87;crafting_inventory_creative.png]"..
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"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
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"label[-5,-5;"..name.."]"..
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"label[-5,-5;"..name.."]"..
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"item_image_button[-0.1,0;1,1;default:brick;blocks;]".. --build blocks
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"item_image_button[-0.1,0;1,1;default:brick;blocks;]".. --build blocks
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tab(name, "blocks") ..
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tab(name, "blocks") ..
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