[mcl_mobs] Fix server crash for mobs in unloaded areas, https://git.minetest.land/MineClone2/MineClone2/issues/1703

This commit is contained in:
kay27 2021-05-15 03:17:16 +04:00
parent 9e095980c8
commit 9ae1119438

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@ -938,12 +938,15 @@ mobs.mob_step = function(self, dtime)
end end
end end
if self.burn_timer == 0 and minetest_get_node_light(pos) > 12 and minetest_get_node_light(pos, 0.5) == 15 then if self.burn_timer == 0 then
local light_current, light_day = minetest_get_node_light(pos), minetest_get_node_light(pos, 0.5)
if light_current and light_day and light_current > 12 and light_day == 15 then
mcl_burning.set_on_fire(self.object, 1) mcl_burning.set_on_fire(self.object, 1)
self.burn_timer = 1 --1.7 seconds self.burn_timer = 1 --1.7 seconds
self.pause_timer = 0.4 self.pause_timer = 0.4
end end
end end
end