Sponges now regularily absorb water
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6620ee91ae
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9a9fab87f7
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@ -1,3 +1,21 @@
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local absorb = function(pos)
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local change = false
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local p, n
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for i=-3,3 do
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for j=-3,3 do
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for k=-3,3 do
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p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
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n = minetest.get_node(p)
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if minetest.get_item_group(n.name, "water") ~= 0 then
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minetest.add_node(p, {name="air"})
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change = true
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end
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end
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end
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end
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return change
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end
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minetest.register_node("mcl_sponges:sponge", {
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minetest.register_node("mcl_sponges:sponge", {
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description = "Sponge",
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description = "Sponge",
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drawtype = "normal",
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drawtype = "normal",
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@ -28,57 +46,27 @@ minetest.register_node("mcl_sponges:sponge", {
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if minetest.is_protected(pointed_thing.above, pn) then
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if minetest.is_protected(pointed_thing.above, pn) then
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return itemstack
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return itemstack
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end
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end
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local change = false
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local on_water = false
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local pos = pointed_thing.above
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local pos = pointed_thing.above
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local nn = minetest.get_node(pointed_thing.above).name
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local on_water = false
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if minetest.get_item_group(nn, "water") ~= 0 then
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if minetest.get_item_group(minetest.get_node(pos).name, "water") ~= 0 then
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on_water = true
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on_water = true
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end
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end
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for i=-1,1 do
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local water_found = minetest.find_node_near(pos, 1, "group:water")
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local p = {x=pos.x+i, y=pos.y, z=pos.z}
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if water_found ~= nil then
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local n = minetest.get_node(p)
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if minetest.get_item_group(n.name, "water") ~= 0 then
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on_water = true
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on_water = true
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end
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end
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end
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if on_water then
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for i=-1,1 do
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-- Absorb water
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local p = {x=pos.x, y=pos.y+i, z=pos.z}
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if absorb(pos) then
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local n = minetest.get_node(p)
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minetest.item_place_node(ItemStack("mcl_sponges:sponge_wet"), placer, pointed_thing)
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if minetest.get_item_group(n.name, "water") ~= 0 then
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if not minetest.setting_getbool("creative_mode") then
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on_water = true
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itemstack:take_item()
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end
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end
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for i=-1,1 do
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local p = {x=pos.x, y=pos.y, z=pos.z+i}
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local n = minetest.get_node(p)
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if minetest.get_item_group(n.name, "water") ~= 0 then
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on_water = true
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end
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end
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local p, n
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if on_water == true then
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for i=-3,3 do
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for j=-3,3 do
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for k=-3,3 do
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p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
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n = minetest.get_node(p)
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if minetest.get_item_group(n.name, "water") ~= 0 then
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minetest.add_node(p, {name="air"})
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change = true
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end
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end
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end
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end
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end
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p = {x=pos.x, y=pos.y, z=pos.z}
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n = minetest.get_node(p)
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if change == true then
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minetest.add_node(pointed_thing.above, {name = "mcl_sponges:sponge_wet"})
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else
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minetest.add_node(pointed_thing.above, {name = "mcl_sponges:sponge"})
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end
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end
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return itemstack
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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end,
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end,
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_mcl_blast_resistance = 3,
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_mcl_blast_resistance = 3,
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_mcl_hardness = 0.6,
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_mcl_hardness = 0.6,
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@ -108,3 +96,15 @@ minetest.register_craft({
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cooktime = 10,
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cooktime = 10,
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})
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})
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minetest.register_abm({
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label = "Sponge water absorbtion",
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nodenames = { "mcl_sponges:sponge" },
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neighbors = { "group:water" },
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interval = 1,
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chance = 1,
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action = function(pos)
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if absorb(pos) then
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minetest.add_node(pos, {name = "mcl_sponges:sponge_wet"})
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end
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end,
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})
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@ -26,7 +26,6 @@ local wip_items = {
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"mcl_mobitems:rotten_flesh",
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"mcl_mobitems:rotten_flesh",
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"mcl_mobitems:spider_eye",
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"mcl_mobitems:spider_eye",
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"mcl_minecarts:golden_rail",
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"mcl_minecarts:golden_rail",
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"mcl_sponges:sponge",
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"mcl_mushrooms:mushroom_red",
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"mcl_mushrooms:mushroom_red",
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"mcl_mushrooms:mushroom_brown",
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"mcl_mushrooms:mushroom_brown",
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"gemalde:node_1",
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"gemalde:node_1",
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